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Control the direction of Shell casing ejection in a weapon.


wcho035

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wcho035 - Hello!

 

Well I don't have Fallout 4 & I know a lot has changed in .nif's from Fallout 3 so this may not apply anymore.

 

But in Fallout 3 guns there's a "ShellCasingNode" that works similar to the ProjectileNode.

 

Altering the orientation of ShellCasingNode by adjusting it via - right click - transformation allows you to determine where the casing is ejected.

 

If your Fallout 4 gun .nif still has this node then you can try that.

 

Hope this helps!

 

Prensa

Edited by prensa
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  • 7 months later...

Afaik, the node has been replaced by BSConnectPoint::Parents with the name P-Casing on the weapon. This matches with the BSConnectPoint::Children with the name C-Casing on the casing. My guess is that rotating the P-Casing parent connect point would change the ejection angle.

Edited by steve40
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