Haruochan1 Posted August 19, 2016 Share Posted August 19, 2016 (edited) Hi. First, the wiki says that in order to use OnAnimationEvent(), RegisterforAnimationEvent() is needed. But I have this script: Scriptname SampleScript extends Quest Actor Property PlayerRef Auto Const Event OnAnimationEvent(ObjectReference akSource, string asEventName) if (akSource == PlayerRef) && (asEventName == "weaponfire") Debug.notification("FIRE") endIf debug.notification(asEventName) endEvent and it works. Is the wiki wrong? Am I understanding it wrong? Second, it only seems to register for the weaponFire animation. I cannot for the life of me get it to trigger on any other animation. Any idea why? Thanks. Edited August 19, 2016 by Haruochan1 Link to comment Share on other sites More sharing options...
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