vardath Posted November 27, 2011 Share Posted November 27, 2011 Suppose you could do several different things with dead bodies. You could put them in your inventory and dump them (as long as the option to have them disappear over time is removed)You could shout to have them turn to dust.You could dispose of corpse.You could dispose of ash pile.You could dispose of skeleton.You could pick up all of these things and dump them in a dungeon or in your very own basement, or leave them lying around town. You could knock out someone with a punch and pick them up.You could burn bodies to ash.You could freeze bodies to a statue and stand them up in rows. You could dissect bodies into maybe 10 parts of human flesh and a human heart.You could dissect bodies into maybe 10 parts of Khajit or Argonian flesh and Khajit or argonian heartsYou could dissect bodies into maybe 10 parts of Elf/Orc flesh and Elf/Orc hearts.When you dissect bodies a skeleton remains which you can pick up into your inventory or disperse. You could cut off limbs and heads and keep them in your inventory for later.You could put bodies on fireplaces and see them burn to ash. When targeting a body you can have the option to keep in world or make the corpse rot over time and dissipate, thus having the ability to stock up on bodies or get rid of them naturally. You could use a book shelf to display heads or books. You could collect eye balls, brains, ears, noses, tongues, fingers, toes, etc. You could collect vials of blood which reduce vampyrism effects when drunk. Link to comment Share on other sites More sharing options...
Kairo29 Posted November 27, 2011 Share Posted November 27, 2011 haha interesting idea. i had a similar one just about grave digging to bury the innocent/good ppl that die, or to dispose of enemy corpses u dont want just lying around. interesting write up on the many possibilities of what to do with a dead body tho haha. Link to comment Share on other sites More sharing options...
Behiplus Posted January 10, 2012 Share Posted January 10, 2012 I got here checking for similar ideas before making my own "Burn the dead" topic. Any realistic natural way I could get rid of all that naked dead mess would be most appreciated. Link to comment Share on other sites More sharing options...
forplugins1 Posted January 10, 2012 Share Posted January 10, 2012 oh, shi-)) such a "dark" idea! I would like to bury those victims that can be found in forts, etc., and somehow hide those I kill myself. Link to comment Share on other sites More sharing options...
Sarpedon Posted January 10, 2012 Share Posted January 10, 2012 When you animate them as zombies, they turn into ash piles when the spell expires. You could use that to dispose of unwanted bodies. Of course, then you have unwanted ash piles. Personally, I'd like a mod where that feature is removed, allowing you to reuse zombies indefinitely, as long as you keep recasting the spell. Link to comment Share on other sites More sharing options...
MajikMoshos Posted January 10, 2012 Share Posted January 10, 2012 (edited) You guys know you can pick up and haul around enemy bodies by holding the 'E' key right? The same key you use to search 'em, just by holding it down. I use that if I wanna pull a corpse out of the way or drop it into the river for the slaughterfish to feed on. Now, modifiying that so you can perform a 'stuff in chest' or 'stuff in barrel' action, where by the body pretty much dissapears and its inventory is transfered to the chest would be a cool addition. If they're 'unconcious though, then after a few game hours they wake up and spawn out of the chest with whatever items were theirs, supposedly. Think of how the hall of the dead in each city adds the bodies of the townsfolk who die in coffins - by the looks of it, it actually turns the NPC into a coffin somehow, with their name and inventory intact (at least with one instance I noticed in Whiterun). The chests/barrels/whatever would work in a similar way, somehow turning it into the NPC, as a searchable container with. Perhaps we could even utilise some the empty cages and prison cells found in various outposts and dungeons? Fus-Ro-Dah some guy into a prison cell, then lock the gate before he can get up. Now if you drop an unconcious body into the water, they should drown straight away. However their body still floats. Hence there should be a way to weigh em down. An apparel item called a 'heavy rock' for instance, that's worn over all gear, tied around the body. Put it in the dead/unconcious NPC's inventory and it's automatically equipped, plunging their body deep underwater. Perhaps this rock would weigh a hundred pounds, maybe more, instantly overencumbering you. How else does it make that NPC sink? The idea is you'd find these rocks near the shorelines and rivers, always at hand, and 'harvested' like food or alchemy ingredients, before reappearing after some time. Burying is obvious - shovel + soft dirt. A little immersion breaking to be able to shovel through rock or stone floors though, so that's where you'd seek the other means. EDIT: in regards to the ash piles, maybe we can put the in-game broom to use... Edited January 10, 2012 by MajikMoshos Link to comment Share on other sites More sharing options...
JMMcNemo Posted January 10, 2012 Share Posted January 10, 2012 I don't see why the Cannibalism system shouldn't remove the corpses completely. Dungeon crawling is hungry work, after all. *burp* Link to comment Share on other sites More sharing options...
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