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Writing a Shader - Suggestions for S.A.D.


droscoe2

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Quote from throttlekitty

Have you considered writing a shader to handle the color changes? Each outfit could have a single texture to mask of different areas, like main/trim/collar, or something similar. Simple code could handle the color changes, which gives you a much wider range of selectable colors and combinations with a huge savings on disk space.

 

Awesome suggestion. Are there any modders out there with this ability or know-how? 'Writing' anything is above me. I've had some great feedback for my Armor Dye mod and I have had a few friendly people offer their help.

 

I'm looking for a person that can do something along the lines of 'writing a shader to handle color changes' per specific section of armor. I have no problem taking the long route and recoloring every single texture, but for quality, I think writing a shader might be more appropriate.

 

As of now, I'm recoloring each piece of armor in every set to 22 different colors. In total, that's over ~3,000 textures. Writing a shader would be more efficient :P

 

Thanks,

droscoe

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