Jump to content

Swiching body mesh to go under armor.


Nalim666

Recommended Posts

So as I actually managed to solve my previos problems I now have a new one:

 

I have modded the Falmer armor to make it more aesteticly pleasing but now its transparent in such a way that you see into the character (the caracter mesh with that armor is FemaleUnderwearBody:0)

What do I need to do to get the "femalebody_0" (or a moded version of that one) to be the one I wrap the armor around?

Link to comment
Share on other sites

Bumping and adding more info on the problem:

 

As it states above I want to replace the body mesh under the armor.

The Mesh thats there now is the FemaleUnderwearBody and I want to throw in the AstridBody

 

I read what zuluknob wrote in the description of the "Dragonboner semi-transparent armour proof of concept" mod

 

So I've tried:

Copying just the blocks straight from another nif file one by one to replace the ones in the falmer armor nif and making sure the NiTriShape points to the right blocks

-Looks like it ends up in the right place in the nif mesh view but doesnt show up ingame

 

Copying the branch with the Astridbody NiTriShape

-Can't do it, I get the 'cannot link to node 'XXXXXX' error. From what I see the nodes that are present in both nifs are named the same (except the number for each part) only difference is that in the falmer armor there are a few extra nodes (pauldrons and I think the bones at the hip of the armor)

 

I've been looking at the: http://cs.elderscrolls.com/constwiki/index.php/Making_New_Armor_Using_NifSkope

Cant seem to get it to work though. I think my main problem is that I cant paste the entire branch.

 

Out of curiosity: How does the nif or game recognize what skin to add to the body? So far I've only been editing skins and changing values in the nifs but this time I want to add a mesh with a skin not referred to originally in the falmer armor nif.

 

 

 

edit: I I found a post in the comment section of zuluknobs dragonboner armor by tomz31790 that might solve the problem;

Renaming the body mesh parent to that of the same part in the new mesh might fix it. Ill try it when I get home. Seems other people have had the same problem as me so I might bump this if I get it to work (so that others might learn from my stupidity).

 

 

edit again: finally made it.

2 things for other noobs to note;

make sure to rename the body and root in the nif you want to edit to that in the one you want to move over there

make sure to copy the NiTriShape not the NiTriShape Data, I think that was my main issue.

Edited by Nalim666
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...