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Blurry nearby terrain texture blurry despite highugridstoload?


billypnats

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Was walking around South of windhelm when I saw this.... spent the whole night googling LOD settings + dyndolod and still cant seem to get rid of it. My ugridstoload is set to 7 and 9 didnt seem to make a difference.

Running a rig with gtx1070 so it shouldnt be a hardware issue.

Image here
http://imgur.com/a/3kY2H

Also tried messing around under terrain manager and still can't get it to go away ;(

Thanks for helps

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Was walking around South of windhelm when I saw this.... spent the whole night googling LOD settings + dyndolod and still cant seem to get rid of it. My ugridstoload is set to 7 and 9 didnt seem to make a difference.

 

Running a rig with gtx1070 so it shouldnt be a hardware issue.

Image here

http://imgur.com/a/3kY2H

Also tried messing around under terrain manager and still can't get it to go away ;(

 

Thanks for helps

 

defrag the hard drive, looks like late loading

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Open the bsa archive and extract those textures and dump them into the data folder, the data is incomplete. Corrupted.

 

ssd's have a known issues storing some data. It's not all there.

 

I use these, for games..they are "ssd's" (https://s26.postimg.org/wnv62ueq1/Gamer+Disc.jpg)

Edited by Purr4me
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walk up to that spot, point down, hit title ( ~ ) and click on that ground, note the ID number at the top, Post that here so I can see where in the game it's located from and what is supposed to load that item.

 

It's most defiantly a mod or part of one, possibly stuck in the saved game file OR the spot it's stored at. we can fix that too.

 

before we go any further, are you using any ENB files?

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http://imgur.com/a/WiFcW Here you go.

Also may unrelated (?) the far away trees and close up trees don't match despite uninstalling and reinstalling the mesh and texture folder (only using SFO 2.5b + billboards) and reruning dyndolod manny times. They still match somewhat but the trees gets less "full" and changes a shade darker when coming up close... I can live with that though Im just not sure if it could be a dyndolod thing.

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It appears as if though it's a camera issue, a focus thing. tell ya what, while in game and looking at those objects, stare at them as to turn left or right slowly and see if you can notice any changes as you turn away.

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Anisotropic Filtering settings?

we don't rightly know just yet, his system looks wonderful as is, changing things to make drastic changes for a small effect is not warranted, thought he / she is free to do so and find out...just don't hard save if you change system attributes.

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