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Help with exporting a uv map


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I'm trying to retexture a door, but the uv map is awkwardly set up for a straight forward texturing over the original work, so I need to export an image with the uv outline either out of maya or 3ds max, but I can't remember the easiest and fastest way to do this, because it's been so long since I even had to open those programs up.

 

I've always intended to get back into modeling and learn more, but I've gotten heavily sidetracked. I'd appreciate any links or instructions.

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