Deleted4363562User Posted August 21, 2016 Share Posted August 21, 2016 I'm trying to retexture a door, but the uv map is awkwardly set up for a straight forward texturing over the original work, so I need to export an image with the uv outline either out of maya or 3ds max, but I can't remember the easiest and fastest way to do this, because it's been so long since I even had to open those programs up. I've always intended to get back into modeling and learn more, but I've gotten heavily sidetracked. I'd appreciate any links or instructions. Link to comment Share on other sites More sharing options...
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