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Posted

There is no reset button but you can simply re-install

And the UV editor is only available if the selected mesh has UV's

Which Version are you using?

 

 

CL

Posted

There is no reset button but you can simply re-install

And the UV editor is only available if the selected mesh has UV's

Which Version are you using?

 

 

CL

20.0.0.5

 

Reinstalling does nothing, there seems to be a folder somewhere else outside of where you unzip the nifskope archive initially where settings get stored. The same settings always show up, even if I delete everything and download and unzip the archive again.

 

EDIT: oh, and the mesh definitely has uv maps. The thing is, I don't have the Texture>uv editor option for any mesh I open.

Posted

can you send a screen shot were you try open the editor?

 

I just right-click on a BSTriShape in the render window.

 

The list of options I get are:

 

Transform

Mesh

Fileoffset

Block

Node

 

 

There isn't a "Texture" or 'Havok" option. But like I said, if I open a nif file from Skyrim, I get these options when right-clicking.

Posted

did it work before for BSTriShapes?

as much as I know only NiTriShapes have the UV editor Option.

 

 

I guess not. I was hoping I could easily edit the uv maps for fallout 4 in nifskope, but it seems I can't. I guess I have to use 3ds max...

 

Thanks for your help.

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