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New dialogue with if then statements


geharbison

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I was wondering if there is a way to edit existing npcs to enable a new dialogue once a certain criteria has been met. What I hope to do is trigger a courier to approach the player's character once all of the dragonborn quests are finished

 

It would be cool if I was able to edit one of the greybeards to have new dialogue available once the courier has brought that message. Is it possible to create an "if then" statement in papyrus or simply in the character edit screen to achieve this?

 

So far I haven't started creating a mod. In fact right now I'm only watching videos and researching how to use creation kit. So please forgive if I show my ignorance lol. So far I haven't seen anything in the creationkit.com website along the lines of what I need to know. But for the quest I am writing it's important that I find a way.

 

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The best way is to create a new courier and not edit the vanilla one, you may break a lot of things, if you choose to use the riginal courier and don't know what you are doing.

 

This might help http://www.creationkit.com/index.php?title=Creating_Custom_Couriers.

 

Also you must learn to script to get a good understanding of what you can do in CK good luck.

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Another thing to be careful of is formulating what the condition looks like when they're complicated. Once you figure out the scheme of how to get a series of ORs and ANDs translated to one concatenated argument it's very straightforward. But I remember having trouble at first making sense of how to do that.

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