necKros Posted December 6, 2011 Author Share Posted December 6, 2011 I'm using Throttlekitty's: https://github.com/throttlekitty/nifxml Link to comment Share on other sites More sharing options...
jackalhead Posted December 6, 2011 Share Posted December 6, 2011 (edited) EDIT: So we have to zoom out as far as we can to get it to look like that? Edited December 6, 2011 by jackalhead Link to comment Share on other sites More sharing options...
necKros Posted December 6, 2011 Author Share Posted December 6, 2011 (edited) Yeah, zooming distance is hardwired into the engine though, and ignores the mesh size and object scale. Edited December 6, 2011 by necKros Link to comment Share on other sites More sharing options...
jackalhead Posted December 6, 2011 Share Posted December 6, 2011 Yeah, zooming distance is hardwired into the engine though, and ignores the mesh size and object scale. Ah, so there are no console commands that affect the zoom, I take it. That's too bad. I was hoping in my upcoming 'polymorph mod', that when polymorphing into a dragon or a mammoth, I could through in a part of the script that made the camera zoom out as far as it could by default. It's not really a pain scrolling a mouse wheel but for the players who don't have mouse wheels or are using 360 controllers, it's a pain. If you're using a controller, you gotta go into settings, set it to mouse, go back to the game, zoom out, go back to settings and change it back to the controller. Link to comment Share on other sites More sharing options...
necKros Posted December 6, 2011 Author Share Posted December 6, 2011 I only hope this will be workable in the CK. Link to comment Share on other sites More sharing options...
danshive Posted December 6, 2011 Share Posted December 6, 2011 With the CK, we should actually be able to reduce dragon size if nothing else, which would probably be best from a "can I actually play as this" perspective. Making the dragon form closer to the default player size might not make for epic dragon-on-dragon battle, but it WOULD theoretically allow you to fly around the Jarl's chamber in Dragonsreach for funzies. Link to comment Share on other sites More sharing options...
firas55556 Posted December 6, 2011 Share Posted December 6, 2011 Use: [Camera]fVanityModeMaxDist=XXXXX.0000 In the Skyrim.ini file in \user\my documents\my games\skyrim\xxxx is a value where the default is around 600 I believe, this will edit th max distance of 3rd person camera.So adjusting to say 20000 will leave you looking at something very similar to the map Link to comment Share on other sites More sharing options...
necKros Posted December 6, 2011 Author Share Posted December 6, 2011 Use: [Camera]fVanityModeMaxDist=XXXXX.0000 In the Skyrim.ini file in \user\my documents\my games\skyrim\xxxx is a value where the default is around 600 I believe, this will edit th max distance of 3rd person camera.So adjusting to say 20000 will leave you looking at something very similar to the mapThanks, I knew there was a variable like this in OB, but I wasn't able to find it. Link to comment Share on other sites More sharing options...
Shyrali Posted December 6, 2011 Share Posted December 6, 2011 i dont know how much more i need to say i cant use NifSkope. I cant change the camera view by my own. I tryed it and failed. ... My link thats my cam view. and i want it behind ... like neckros one. but i cant do it alone. i got to much errors. >.< Link to comment Share on other sites More sharing options...
jackalhead Posted December 6, 2011 Share Posted December 6, 2011 Use: [Camera]fVanityModeMaxDist=XXXXX.0000 In the Skyrim.ini file in \user\my documents\my games\skyrim\xxxx is a value where the default is around 600 I believe, this will edit th max distance of 3rd person camera.So adjusting to say 20000 will leave you looking at something very similar to the map Excellent tip, friend. Thanks for sharing. Link to comment Share on other sites More sharing options...
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