jackalhead Posted December 6, 2011 Share Posted December 6, 2011 i dont know how much more i need to say i cant use NifSkope. I cant change the camera view by my own. I tryed it and failed. ... My link thats my cam view. and i want it behind ... like neckros one. but i cant do it alone. i got to much errors. >.< Don't worry about it, man. I got the camera for dragons fixed today, so you'll have it version 2 with all the other bug fixes I am taking care of like having foxes playable and fixing the camera for chickens, making female draugr playable, etc. :thumbsup: Link to comment Share on other sites More sharing options...
Shyrali Posted December 9, 2011 Share Posted December 9, 2011 Am I allowed to ask how far you are with version 2 ? Link to comment Share on other sites More sharing options...
jackalhead Posted December 9, 2011 Share Posted December 9, 2011 Am I allowed to ask how far you are with version 2 ? Got everything fixed as far as the camera with certain creatures such as the female draugr and the accidental nakedness. I also got the camera for the dragon at a much better angle. All I need to do is get the fox's camera working and I am good to upload it. Can't seem to find the correct skeleton.nif to edit though. I edited one of them under the fox folder and it still didn't work. :/ Still no melee attacks for most of the creatures. Can't fix that till I get the CK. Link to comment Share on other sites More sharing options...
danjako43 Posted December 9, 2011 Share Posted December 9, 2011 Am I allowed to ask how far you are with version 2 ? Got everything fixed as far as the camera with certain creatures such as the female draugr and the accidental nakedness. I also got the camera for the dragon at a much better angle. All I need to do is get the fox's camera working and I am good to upload it. Can't seem to find the correct skeleton.nif to edit though. I edited one of them under the fox folder and it still didn't work. :/ Still no melee attacks for most of the creatures. Can't fix that till I get the CK. So you can play as a dragon but you can't fly or attack? Oh, any of you guys ever heard of this game? http://en.wikipedia.org/wiki/Divinity_II:_Ego_Draconis In that game, you can turn into a dragon from a human. I was thinking, with this discovery, you can have a script function that can be called using a certain button. Or an easier way would be a spell that executes a script function that turns you in a dragon while you're in your dragonborn form, and in dragonborn, you can have a spell to turn back. I mean, who wants to ride a dragon when you ARE the dragon right? Oh, I also believe that the dragons' fiery/icy breaths are just spells, in terms of game mechanics. Link to comment Share on other sites More sharing options...
necKros Posted December 9, 2011 Author Share Posted December 9, 2011 You can attack. The only thing you can't do (for the moment) is fly. Link to comment Share on other sites More sharing options...
danjako43 Posted December 9, 2011 Share Posted December 9, 2011 You can attack. The only thing you can't do (for the moment) is fly. Can you breathe fire and shoot fireballs like the dragons do? Link to comment Share on other sites More sharing options...
necKros Posted December 10, 2011 Author Share Posted December 10, 2011 Yeah. Try the psb command in the console, that will give you access to dragon shouts, like breathe fire/ice, call storm and or fireball. Link to comment Share on other sites More sharing options...
jimhsu Posted December 10, 2011 Share Posted December 10, 2011 (edited) You can "fly" (in a straight line and then stop in midair) with the "pa" command followed by the specific action (do a 'help "fly" 0' to find it). Use "tfc" before or you'll probably crash the game. Unfortunately, I have no idea yet whether this will be a serviceable approach to actually implement flying in script form, or if simple SetPos every frame is a better idea (don't think so). The approach that the Akatosh Mount mod took is probably not ideal here simply because we have a vastly better animation system to play with. Someone did mention Divinity II, which is an awful game compared to anything in the TES series. But the flight mechanics were well worked out, even though the combat mechanics are completely screwed (seriously, no air to ground combat?) And skydiving/transforming in midair is a wonderfully addicting sport. Which does remind me that dragons in that game simply did not have any takeoff/landing animations. Anyways. I have a rough idea which consists of chaining together actions, blending them, and then assigning them to directional controls in all 6 axes. The first two pieces of that are already done by the game, but getting the flight mechanic to be intuitive might be tricky. Also, need to figure out how dragons actually decide where/when to land. But until the CK comes out, no idea how feasible that will be. Edited December 10, 2011 by jimhsu Link to comment Share on other sites More sharing options...
kuroneko418 Posted December 10, 2011 Share Posted December 10, 2011 I always wanted to roam skyrim as a pack of wolves or dogs. So can this mod do that? Since I can already get a dog companion, maybe one more somehow transformed into a dog, and myself also as a dog. Will this mod give me that sort of orgasmic experience? Then I will sing your name on my table every night! Link to comment Share on other sites More sharing options...
jackalhead Posted December 10, 2011 Share Posted December 10, 2011 You can attack. The only thing you can't do (for the moment) is fly. Do you know of a way to get the melee attacks working or do you mean you can just cast spells and stuff? Link to comment Share on other sites More sharing options...
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