Project579 Posted August 21, 2016 Share Posted August 21, 2016 (edited) Grass on Steroids or Verdant u need to decide between the two u cannot have them both Sorry for the spam of posts. Edited August 21, 2016 by Project579 Link to comment Share on other sites More sharing options...
iSlim Posted August 22, 2016 Author Share Posted August 22, 2016 (edited) Grass on Steroids or Verdant u need to decide between the two u cannot have them both Sorry for the spam of posts. Don't worry about it, I very much appreciate the assistance. Well your load order is a disaster especially because you have PerkusMaximus and the related mods in the complete wrong spot; Load Order with PerkusMaximus: http://www.nexusmods.com/skyrim/mods/59257/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fcomments%2F%3Fmod_id%3D59257%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D2213034&pUp=1 Guide on how to set up load Order with lots of mods: https://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-firesI had no idea my load order was so bad. I just assumed LOOT sorted it and was good to go; clearly not. U have XP32 maximum skeleton extended but u are missing realistic Ragdolls and force: http://www.nexusmods.com/skyrim/mods/601/?Honestly don't know how i overlooked this one. 54.WeaponsArmorFixes_ImmersiveWeapons_Patch.esp not needed if using PermaRemoved. UFO - Ultimate Follower Overhaul.esp outdated and can cause problems with custom followers. Is still a great mod if u didn't find any problems keep it.Swapped out with AFT. I've managed to fix bows, but the crossbows are still the same. I'm not sure if it's to do with my skeleton, as reinstalling that fixed my bow problem.If it is a skeleton issue, the reinstall hasn't fixed that. Very much appreciating the help. Edited August 22, 2016 by SlimBailey Link to comment Share on other sites More sharing options...
Project579 Posted August 22, 2016 Share Posted August 22, 2016 Update the modwhatch so that i can see the changes. Link to comment Share on other sites More sharing options...
iSlim Posted August 22, 2016 Author Share Posted August 22, 2016 I've updated it. I swear my load order keeps moving around, despite locking things though. Link to comment Share on other sites More sharing options...
Project579 Posted August 22, 2016 Share Posted August 22, 2016 Hothtrooper44_ArmorCompilation.esp and Hothtrooper44_Armor_Ecksstra.esp are immersive armors they should be placed between Immersive Weapons and Clothing & Clutter Fixes.esp first ArmorCompilation then Ecksstra. WeaponsArmorFixes_ImmersiveWeapons_Patch.esp is not needed; place Pre PaMa WAFR CCF CCOR Wintermyst Patch.esp before RSPatch.esp and PerMa-Content Addon Patch.esp before Pre PaMa WAFR CCF CCOR Wintermyst;while runnin FNIS you selected Skeleton Arm Fix, Gender Specific animation and DServant's "archery gameplay overhaul" right? LOOT might be able to move mods that are not active even if they are locked. Link to comment Share on other sites More sharing options...
Project579 Posted August 22, 2016 Share Posted August 22, 2016 Weapons & Armor Fixes_Remade.esp Clothing & Clutter Fixes.esp Hothtrooper44_ArmorCompilation.esp Hothtrooper44_Armor_Ecksstra.esp Immersive Weapons.esp Unique Uniques.esp Complete Crafting Overhaul_Remade.esp PerkusMaximus_Master.esp PerMa Expansion 1 - Wintermyst.esp PerkusMaximus_Mage.esp PerkusMaximus_Thief.esp PerMa_USLEEP master patch.esp<---Missing in your load order. PerkusMaximus_Warrior.esp This is the right order for Perma. Link to comment Share on other sites More sharing options...
iSlim Posted August 22, 2016 Author Share Posted August 22, 2016 (edited) Hothtrooper44_ArmorCompilation.esp and Hothtrooper44_Armor_Ecksstra.esp are immersive armors they should be placed between Immersive Weapons and Clothing & Clutter Fixes.esp first ArmorCompilation then Ecksstra. WeaponsArmorFixes_ImmersiveWeapons_Patch.esp is not needed; place Pre PaMa WAFR CCF CCOR Wintermyst Patch.esp before RSPatch.esp and PerMa-Content Addon Patch.esp before Pre PaMa WAFR CCF CCOR Wintermyst;while runnin FNIS you selected Skeleton Arm Fix, Gender Specific animation and DServant's "archery gameplay overhaul" right? LOOT might be able to move mods that are not active even if they are locked.I've applied those changes and re-ran FNIS. Those options were selected. Issue still remains. It's only effecting my crossbow at the moment, and it works fine in 3rd person. Only 1st person seems to be bugged, if that helps any. Weapons & Armor Fixes_Remade.espClothing & Clutter Fixes.espHothtrooper44_ArmorCompilation.espHothtrooper44_Armor_Ecksstra.espImmersive Weapons.espUnique Uniques.espComplete Crafting Overhaul_Remade.espPerkusMaximus_Master.espPerMa Expansion 1 - Wintermyst.espPerkusMaximus_Mage.espPerkusMaximus_Thief.espPerMa_USLEEP master patch.esp<---Missing in your load order.PerkusMaximus_Warrior.espThis is the right order for Perma. Added. Edited August 22, 2016 by SlimBailey Link to comment Share on other sites More sharing options...
Project579 Posted August 22, 2016 Share Posted August 22, 2016 29.PerMa-Content Addon Patch.esp30.Pre PaMa WAFR CCF CCOR Wintermyst Patch.espStill in wrong spot should be164.PerMa-Content Addon Patch.esp165.Pre PaMa WAFR CCF CCOR Wintermyst Patch.esp Patchus Maximus (PaMa): Add Apocalypse to the PaMa block list. Have you done it?Try putting FNIS under XPMSE.Stealth Skills Rebalanced - Sneak - Lockpicking - Pickpocket not compatible with Perma.ABT - Arrows and Bolts Tweaks not compatible with Perma. Link to comment Share on other sites More sharing options...
iSlim Posted August 22, 2016 Author Share Posted August 22, 2016 29.PerMa-Content Addon Patch.esp30.Pre PaMa WAFR CCF CCOR Wintermyst Patch.espStill in wrong spot should be164.PerMa-Content Addon Patch.esp165.Pre PaMa WAFR CCF CCOR Wintermyst Patch.esp Patchus Maximus (PaMa): Add Apocalypse to the PaMa block list. Have you done it?Try putting FNIS under XPMSE.Stealth Skills Rebalanced - Sneak - Lockpicking - Pickpocket not compatible with Perma.ABT - Arrows and Bolts Tweaks not compatible with Perma. Changes made and incompatible mods uninstalled. Issue still remains. Link to comment Share on other sites More sharing options...
Project579 Posted August 22, 2016 Share Posted August 22, 2016 I just remembered something u need to activate xp32's "new animation for running with bow", xp32's "new animation for 1h weapon" and xp32's "Momo Acrobatic jump" in FNIS because you are using FNIS PCEA2 - Player Exclusive Animations (dynamic) that includes New Animation Pack by xp32. Link to comment Share on other sites More sharing options...
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