unclepress Posted August 21, 2016 Share Posted August 21, 2016 Hey yall, I'm making my first legit mod which so far has added a follower who you can talk to and start a quest for, and a merchant. Somehow I messed it up apparently so that when my mod is loaded, settler NPCS wont talk to me, random diamond city residents wont greet me, and when i do "Talk" with hancock the dialog just closes instead of letting me do the relationship, thoughts, dismiss etc wheel. I'm pretty certain that I didn't edit any of the fallout files though I did look at maccready's dialog and things like that for reference. I'm a total beginner so it's pretty likely i did something simple & stupid but i can't for the life of me figure out what it is?? please help im dyingAlso for some reason my follower will say Codsworths greeting with no audio, so when you activate her it says "Miss Ham" and then goes on to my custom dialogue. help Link to comment Share on other sites More sharing options...
Stygs Posted August 21, 2016 Share Posted August 21, 2016 Sounds like every NPC is trying to use your new dialouge but cant for whatever reason. Make sure your new Quest has the right conditions so it doenst apply to other NPCs (aside rom your follower) and see if that helps. Link to comment Share on other sites More sharing options...
unclepress Posted August 21, 2016 Author Share Posted August 21, 2016 Thank you!! I had conditions set to make sure only she could say it on the specific dialog lines, but not the whole quest, which totally fixed it. I still have the Codsworth greetings problem though.... her voice type is custom so it's not that, and I'm not sure what else would make her say Miss/Mister player everytime you greet. any ideas? Link to comment Share on other sites More sharing options...
Twistipher Posted August 21, 2016 Share Posted August 21, 2016 (edited) [nvm] Edited August 22, 2016 by Twistipher Link to comment Share on other sites More sharing options...
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