Uzidian Posted November 29, 2011 Share Posted November 29, 2011 this may have gone over my head which makes me feel rather low but, if I want to remove the chest and back and shoulders from the armor with nifskope do i go through the mesh or the texture? o.0 Link to comment Share on other sites More sharing options...
DOGREDRUM43130 Posted November 29, 2011 Author Share Posted November 29, 2011 How far out did you move them Clarian? What I did with the UV map was, I moved the parts I wanted to get rid of all into a corner of the image that wasn't mapped to anything. I also blacked out the alpha channel over where I moved them, though if that area wasn't mapped to anything, it might not have mattered. I also may have got lucky that there was a good bit of unused space with that particular texture to move them to. But you only really need to edit the UV map if there's an overlap between parts that you do and don't want to remove. You can fix missing body parts under the armor without blender, I've gotten that to work. You just need to add a full body to the mesh. (There's usually a partial body that you'd be replacing.) That tutorial that I linked above basically shows how to do that. I thought there were issues with adding in meshes from other files. Anyway I am kind of new to this and do not seem to be able to figure out the Alpha stuff do you think you could point me towards a good tutorial? the adding of the body mesh I can do already. @Uzidian Anytime you use nifskope you will be dealing with meshes at least till you surpass my level of experiance Link to comment Share on other sites More sharing options...
Uzidian Posted November 29, 2011 Share Posted November 29, 2011 okay thanks, im gonna push buttons and see if i can make some ebony mail without the torso section, wish me luck Link to comment Share on other sites More sharing options...
Uzidian Posted November 29, 2011 Share Posted November 29, 2011 got my nifskope to work got the mesh loaded but haven't ever used a program like this, is there any way Someone could help me rid myself of the torso section of the ebony mail? Link to comment Share on other sites More sharing options...
Clarian Posted November 29, 2011 Share Posted November 29, 2011 (edited) I was able to add meshes from other files with no problem. (Incidentally, just as proof-of-concept, here's the mod I made: http://skyrimnexus.com/downloads/file.php?id=1959) Well, once I figured it out it was no problem. Nifskope can be finicky about some things. But that tutorial had everything I needed. For alpha channel stuff, this illustrates the basic concept: http://www.axialis.com/tutorials/misc/tutorial010.jpg The black parts are invisible, the white parts are visible. But if you have two different meshes in your nif, an armor one and a body underneath it, the alpha stuff on the armor texture only effects the armor. So the part of the armor that you black out will be invisible, and the body mesh underneath will show through. Uzidian - You'll probably have to work with both the texture and mesh. The reason being, by default the armor nifs only have a partial body mesh underneath them, so if you removed the torso there would just be a void underneath it instead of a body. Edited November 29, 2011 by Clarian Link to comment Share on other sites More sharing options...
Uzidian Posted November 29, 2011 Share Posted November 29, 2011 okay thanks, that mod is awesome btw Link to comment Share on other sites More sharing options...
Uzidian Posted November 29, 2011 Share Posted November 29, 2011 the link to the tut is broken Link to comment Share on other sites More sharing options...
Clarian Posted November 29, 2011 Share Posted November 29, 2011 Glad you like the mod. :) Both the links I posted work for me, you might try right click > open link, or something... Link to comment Share on other sites More sharing options...
Uzidian Posted November 29, 2011 Share Posted November 29, 2011 I cannot seem to find a way to save dds files in my PS i'm assuming I just need to black out some of the pieces I don't want, however in the dds file it has like a bunch of copies of the armor descending in size, do I have to black those out too? Link to comment Share on other sites More sharing options...
Clarian Posted November 29, 2011 Share Posted November 29, 2011 There's a dds plugin for Photoshop from nVidia, so you'll need to have that, I think. Link to comment Share on other sites More sharing options...
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