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Key Enemies Can't Die


SpecialS4UC3

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I have completed the liberation of Skyrim and have a standing task to destroy the remaining imperial camps, as probably most people have discovered the camp commanders cannot be killed, this seems like it must be a mistake. That's bad enough but I found all of the deposed jarls and assorted imperial lackeys hiding in solitude trash talking the stormcloaks. I opened up on them and the stormcloak palace guard joined me but the traitors were all un-killable. This is kind of game breaking to me, I know that there is a mod that makes horses essential, is it possible to make npc's non-essential so that immersion can be maintained? I realize that some npc's dying may glitch some quest lines so it would be used at my own risk but I just can't tolerate these imperials!
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