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Your .esp should be in your data folder. Run CK, open > double click Fallout4.esm to mark it as you will need to load it, then double click your .esp you want to edit then set as Active File.

 

Active file means the one you are working on so that any saves will override that file.

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Your .esp should be in your data folder. Run CK, open > double click Fallout4.esm to mark it as you will need to load it, then double click your .esp you want to edit then set as Active File.

 

Active file means the one you are working on so that any saves will override that file.

Thank you so much my friend that helped alot. It's nice to know people reply on this website.

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Your .esp should be in your data folder. Run CK, open > double click Fallout4.esm to mark it as you will need to load it, then double click your .esp you want to edit then set as Active File.

 

Active file means the one you are working on so that any saves will override that file.

One more question, how do you change the base health of an NPC?

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  • 1 year later...

i have a file that has several mods all ready done and i was wanting to go in a make some of the pieces seperate like on green arrow have the hood removable, and the mask set like glasses, if anyone knows how to do it and can explain it i would appreciate it. Or if you know your way around the ck and know how to do it and want to i would appreciate that to...

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