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change item equip slot


Auriejir

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nope, I said I knew how to use the damn thing, it's with mesh that I have troubles, the rest is fine.

 

By the way, I tried many combinations between the armor addon and the armor, from "this one should work" to "there is no way this would work" and no result.

 

anyways, I was looking for things in the .ba2 and found that I overlooked the "_faceBones" files... might this be the answer I'm looking for ?

 

Edit : O.K... well, the moment I tried the console command "sexchange" to make sure my changes were taken into account, I noticed that it worked for the male models.

 

SO, it would seem that the male militia hat works for what I want to do... there is a bit of clipping (top, font, left and right, ok, a big bit) but it shows which is a huge step forward.

 

it was the mesh, told you...

Edited by Auriejir
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  • 1 year later...

It does seem to be something related to the mesh. I took the green hood, made some changes to it and then tried to associate it with a different slot. No matter what slot I tried to use, it would only show up if I put it in the top hair slot. I found a workaround though. I wanted to try putting the hood into the headband slot so that hair would show up. Since the visor only uses the headband slot, in outfit studio I added the visor to the hood and then deleted most of its vertices except a few on the brim. I then export to an OBJ file and imported that into Blender. In Blender I merged the hood into the visor and re-exported. Back in outfit studio I deleted the remainder of the brim and it worked; the resulting NIF file showed up when equipped in the headband slot.

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