JackTrenton Posted August 23, 2016 Author Share Posted August 23, 2016 The reason I say the Brotherhood is an obstacle to progress is because they view themselves as superior to the rest of humanity. They believe they alone are worthy to possess technology, knowledge, resources, and power. And they are willing to use force to crush any dissent and take what they want. They impose their will by force of arms instead of ruling by the consent of the people. That is fascism. If the Brotherhood had its way it would have a total monopoly on armor, weapons, advanced technology, wisdom of the past, etc. in effect this would keep the people in such a state where they could never revolt or challenge the Brotherhood despotism. I think their claimed mission (protecting humanity from the abuse of technology) would naturally devolve into absolute despotism, as they deny access to the people while consolidating their own power and crushing the free spirit of the people. Humanity could never be empowered under such a system. it would lack the freedom, security, and incentive to build a civilization. Freedom? An essential requirement to unleash innovation - crushed by the Brotherhood's perceived superiority and force of arms. Security? Happiness, innovation, and progress can't happen when people must live in fear of attack - crushed by the Brotherhood monopolizing weapons and technology and not caring to protect the people from the threats of the wasteland. Incentive? There must be some form of profit to provide incentive to work - crushed by the Brotherhood's requisitions and the never ending attacks from raiders and super mutants. Farmer Abernathy struggles to make ends meet. He barely grows just enough to support his family and make it through the coming winter. He must deal with never ending attacks from raiders, super mutants, and feral ghouls, while attempting to grow enough to survive and eek out a small profit to sustain the farm. He labors endlessly. Then one day the Brotherhood shows up at his farm with their big guns and power armor, demanding a large requisition of his crop. Farmer Abernathy's situation means nothing to them. They don't care about his struggles, or that by taking such a large amount of his produce they put his family at risk of starvation. The Brotherhood only cares about the Brotherhood and they are even willing to kill Farmer Abernathy if he resists their unjust demands. What can Abernathy do? He can't hope to resist. And so his livelihood is crushed and his family is faced with starvation. Multiply this scenario by a thousand and you get a picture of what the Brotherhood is doing up and down the east coast, plaguing the wasteland like locusts. Link to comment Share on other sites More sharing options...
m0ds1984 Posted August 23, 2016 Share Posted August 23, 2016 (edited) Strong language ahead - just my 2 caps... The Institute are just dicks. Putting a bullet in Shawn's face couldn't have come sooner. Like really, it should have come a lot sooner. BoS seemed to have more underhand tactics in this game than the last Fallout? Once they gave the order to kill all of the Railroad, I pretty much "F-you'd" them. Their leader was also a dick who couldn't make his mind up and was theoretically as gullible as a f***ing child. Didn't really care for the Minutemen. So I guess to answer the OP, I found Railroad the most interesting, I suppose - despite any real lack of connection to them or desire to help - or at least - I found the railroad to have the better morals (along with Minutemen), institute and bos could go F themselves in FO4 as far as I was concerned :wink: on a side note though, I'm glad none of them acted like Ceaser's cunty people who chase you across new vegas. I much preferred the more occasional but more deadly threats of automatrons and...those robots on wheels, cant remember their name right now. sentry bots. I mean those things and the automa...whatever they're called, i feared a lot more. Ceasers hit-squads were just a f***ing nuisance. They literally followed you for miles. And well TBH I just found Caeser in NV a goddamn boring faction and character, another "Why can't I just put bullet in you and be done with it?" (maybe I could, tho I remember dying frequently if I stepped out of line in that camp). In summation, playing as a good guy I think you're supposed to side with RR or MM. Playing as a bad guy, you're supposed to side with Inst or BoS? I don't know. I no longer feel BoS are a good entity, rather a secretly evil one (which I only felt in this game, not in 3 or NV). First game in 3 that I've at least felt like they're actually evil, even if they don't know they are. But that's kind of interesting, I came into FO4 hoping/wanting to support the BoS. Now when I move onto FO5 (if there is ever such a thing) I will have a whole new view on them, like, ignore and bullet them in face ASAP. Edited August 23, 2016 by m0ds1984 Link to comment Share on other sites More sharing options...
jjb54 Posted August 23, 2016 Share Posted August 23, 2016 Tough question - Good question and fun question. Actually if they could ALL ' come together ' and " work together " ... that would be ideal. 1. The Institute w/their technology - education and such would be good. 2. The BoS, as a balance to remind what tech out of hand can do, to help keep the Institute in ' check '. Even the BoS are not good with and for tech ... because they do the very thing they are fighting against. A very real double standard, they are. 3. The MM, to insure and help w/the Raiders - Rust Devils - Mutants and so on and work with the BoS, as they would be able to help give better protection and weapons. They each have their pro's and con's ... but if there was a way to get them to work together .... it would indeed be very much a happy ending for all. Link to comment Share on other sites More sharing options...
cossayos Posted August 23, 2016 Share Posted August 23, 2016 I finished with the Institute, but also with the minutemen. I guess that's the best for furthering the interests of humanity. The institute providing the technology and the minutemen providing freedom. Maybe that combination even takes care of some solid walls and toilets. Thanks to some mods I already have them, but that's my line of thought anyway. Not that the other factions ever had much of an appeal to me in any case. The Brotherhood, genocidal bigots and the Railroad only caring for one group. I can head the institute and still care for Acadia. At least in my game and my imagination. Link to comment Share on other sites More sharing options...
RattleAndGrind Posted August 24, 2016 Share Posted August 24, 2016 The Railroad is just too narrowly focused to have any long term plans for dealing with the issues of the wider Commonwealth. So not the Railroad. The Institute has humanities best interests at heart. But according to the basic broadcast, their implementation is one of "Cooperate or Die". Not very leader like. The Brotherhood Of Steel is the "Savior of the Commonwealth". Just give use all your food and technology and we won't kill you and take it anyway. Way to dictatorial for my tastes. The Minute Men are a para-military organization and are ill fit to govern the Commonwealth. Military governments tend to be rather authoritarian (see BoS). So my answer is "None Really". That said, I would rather see the MM backing a civilian government than the BoS or the Institute. Link to comment Share on other sites More sharing options...
mkborgelt13 Posted August 24, 2016 Share Posted August 24, 2016 The Minute Men are a para-military organization and are ill fit to govern the Commonwealth. Military governments tend to be rather authoritarian (see BoS). So my answer is "None Really". That said, I would rather see the MM backing a civilian government than the BoS or the Institute. Same here. I believe they were trying to do this at some meeting, before synth infiltrators killed them all. Preston mentions it. Link to comment Share on other sites More sharing options...
CiderMuffin Posted August 24, 2016 Share Posted August 24, 2016 The Railroad is just too narrowly focused to have any long term plans for dealing with the issues of the wider Commonwealth. So not the Railroad. The Institute has humanities best interests at heart. But according to the basic broadcast, their implementation is one of "Cooperate or Die". Not very leader like. The Brotherhood Of Steel is the "Savior of the Commonwealth". Just give use all your food and technology and we won't kill you and take it anyway. Way to dictatorial for my tastes. The Minute Men are a para-military organization and are ill fit to govern the Commonwealth. Military governments tend to be rather authoritarian (see BoS). So my answer is "None Really". That said, I would rather see the MM backing a civilian government than the BoS or the Institute. 1. The food quest is off the books which is literally the first thing Teagan tells us about it and we know that the BoS usually trade for their goods with currency or tech they don't need 2. The BoS isn't authoritarian. 3. The Minutemen aren't para-military they are a volunteer army that works to protect people, not rule. 4. Railroad isn't even about ruling. They only care about taking out the institute and getting synths to a safe place so they can live normal lives. Link to comment Share on other sites More sharing options...
TummaSuklaa Posted August 24, 2016 Share Posted August 24, 2016 Minutemen are basically the faction of choice if you want to play a good character with selfless morals. Link to comment Share on other sites More sharing options...
charwo Posted August 25, 2016 Share Posted August 25, 2016 It depends. If the SS can truly change the culture of the Brotherhood while leading the Minutemen on the surface, the Institute is the best option. Other than that it KILL me in every other ending you blow up the Institute rather than taking it over. Because the Railroad with that kind of technology and it's general diinsterest in trying to control people, would be ideal as would the Minutemen, The BOS has gone all Space Marine and anything from Warhammer needs to die in a fire. Link to comment Share on other sites More sharing options...
TrickyVein Posted August 25, 2016 Share Posted August 25, 2016 Obsidian is definitely the best for Fallout. The Institute is magic. It's supported by fairy dust. Dwarves mined all of their resources and building materials. How have they kept alive for so long? Don't think about it. It's magic. Bethesda doesn't think that you're smart enough to ask these questions, as a player, so they don't even try to pose them. Fallout 4 is meant to be played with blinders on. Link to comment Share on other sites More sharing options...
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