TheLordofNyrin Posted December 22, 2016 Share Posted December 22, 2016 wow those 3 powers are insanely OP. makes me wonder what you're thinking of for the other two classes are and thinking of what you get for the 3rd ascension is scaring me.That being said, seraphs are usually depicted as musicians, artists, holy warrior poets, and leaders of other angels, capable of swaying the hearts and minds of others for good or ill and supposedly have the voice of god, such as being able to kill someone or perhaps lots of people with only a single word. sound familiar? *snark* the thu'um' *snark* but cranked up to 11, like fus roh dah LITERALLY shouting people apart, fire breath and frost breath amped up to dragon level proportions, become atherial having no time limit, dragonrend being an aoe instead of single target allowing it to hit multiple dragons at once, and stormcall being a typhoon etc and with no shout cooldown for any shouts. Another power i could think of is Smite: call down rays of the sun that incinerate your foes to pure ash, and making undead panic and flee from you in fear, regardless of their strength, while holy light and flame erupts from you and burns all who get near you to ash. Makes sense to me since the word "seraphim" translates to "the burning ones" in Hebrew. as for the 3rd power i could think off, it would be like the spriggan taming ability but on steroids, with it working on anything and everything nearby you, even dragons and humans. which would not attack you and could be demanded to be followers or thralls for an extended period of time. thats it for my suggestions, but i do have a question; if you pick one angelic class, when you ascend the third time are you gaining completely new powers or the powers of the other classes become unlock-able? if you can answer this i would appreciate it. thanks for the mod so far jet! Link to comment Share on other sites More sharing options...
JetSteele Posted December 22, 2016 Author Share Posted December 22, 2016 TheLordofNyrin Question: [...]but i do have a question; if you pick one angelic class, when you ascend the third time are you gaining completely new powers or the powers of the other classes become unlock-able? if you can answer this i would appreciate it. thanks for the mod so far jet! The third ascension will give you access to completely new powers. You'll only have access to the class specific abilities that you chose; you won't be able to get, say a Girgori power as a Seraphim. Whichever class you pick to play as, you'll be locked into that decision for the whole play-through. Link to comment Share on other sites More sharing options...
erickbs Posted December 22, 2016 Share Posted December 22, 2016 The third ascension will give you access to completely new powers. You'll only have access to the class specific abilities that you chose; you won't be able to get, say a Girgori power as a Seraphim. Whichever class you pick to play as, you'll be locked into that decision for the whole play-through.Really? Damn I really wish I could get all the powers of all classes ... make a way pleaseeeeee (≧ω≦) Link to comment Share on other sites More sharing options...
erickbs Posted December 22, 2016 Share Posted December 22, 2016 i have question : ineed to wait the mod come to go for sovengard? or the mod will open a portal? Link to comment Share on other sites More sharing options...
JetSteele Posted December 22, 2016 Author Share Posted December 22, 2016 erickbs Question 1: Really? Damn I really wish I could get all the powers of all classes ... make a way pleaseeeeee (≧ω≦) Sorry I want it to be a decision that matters, I don't want to make it so the player can flip flop with this decision because it is a big one. So I won't be making a way for the player to get all the class powers. erickbs Question 2: i have question : ineed to wait the mod come to go for sovengard? or the mod will open a portal? In Beta1 you won't need to do anything big to go through the ritual process (only collect Grace Fragments), so it won't matter. In Beta2 I will be adding in ritual requirements such as to become a Grigori you'll need Alduin's Heart and so on. So for something like that you'll need to go to Sovngarde, if you plan on playing with Beta1 I suggest keep a save from just before you go to Sovngarde for the first time so when Beta2 comes out you won't need a clean save to play the mod. Link to comment Share on other sites More sharing options...
erickbs Posted December 23, 2016 Share Posted December 23, 2016 (edited) (sorry if anything is writed wrong or with strange ways. i am braziliam and i don't speak or write english 100% ) let's Recapitulate the mod. first you make a ritual to get a sliver of grace and that give you:- Holy Light- Angelic Strength- Resist Disease- Waterbreathing- Resist Poisonand open the option to make hybrid(vampire OR werewolf) ritual('Demon Trials' )and the reincarnation ritualafter that you make a second ritual to give you a spark of grace What gives you all the powers of a nephilim.after that you make a ritual to ascend to a reaper or seraphim or a Girgoriafter that you ascend to a full angelif i missed something correct me Edited December 23, 2016 by erickbs Link to comment Share on other sites More sharing options...
TheLordofNyrin Posted December 24, 2016 Share Posted December 24, 2016 Really? Damn I really wish I could get all the powers of all classes ... make a way pleaseeeeee if you really are desparate for all of the powers, you can always cheat... The third ascension will give you access to completely new powers. You'll only have access to the class specific abilities that you chose; you won't be able to get, say a Girgori power as a Seraphim. Whichever class you pick to play as, you'll be locked into that decision for the whole play-through. thanks for your answer jet! i actually prefer it this way as it makes the players choices matter. there is only one point in skyrim where they do and it means that theres more replayability with your mod in case i wanted to try a different class. Link to comment Share on other sites More sharing options...
erickbs Posted December 28, 2016 Share Posted December 28, 2016 daemon only lanched to sse... you will port for "old" skyrim? Link to comment Share on other sites More sharing options...
Offensus Posted January 5, 2017 Share Posted January 5, 2017 So I was doing a playthrough of this mod and I just couldn't manage to find the key needed in the dwarven museum. Anyone know where it is? Link to comment Share on other sites More sharing options...
JetSteele Posted January 14, 2017 Author Share Posted January 14, 2017 It's been a while so lets jump into it, The bad news is that my PC's software broke and needed to be reset back to factory settings which means I lost the progress I made for Beta2 of the release. Good news is that I'm almost back to where I was progress wise for the Beta2 release. At the moment I'm debating if I should release an intermediary update to fix all the lore inconsistencies that I've fixed, however I may put that update in with the Beta2 content. So I was doing a playthrough of this mod and I just couldn't manage to find the key needed in the dwarven museum. Anyone know where it is?The key is the Arch-Mage key, I'm thinking about making it a custom key however in Beta1 it's that one. daemon only lanched to sse... you will port for "old" skyrim? In time I may, its been something that I've been debating if I should. The reconstruction of the mod was an idea I came up with because of SSE (without the remaster I wouldn't have thought to remaster/remake the mod). I'm not sure if I'm going to back-port the mod to regular Skyrim as of now. Link to comment Share on other sites More sharing options...
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