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Toggle-able Bound Weapons


SephDragoon

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There's already a mod for that on the Nexus :)

 

http://www.skyrimnexus.com/downloads/file.php?id=1348

 

I'd appreciate when people post they actually look at the link they are posting. That isn't even a mod, it is a read me detailing how to console hack in a bound weapon and then console hack it so you equip it...

 

Meaning, it has nothing to do with the spell, can't be summoned by the spell, and when you want to re-equip the weapon, you have to use a console command.

 

This is more inconvenient, not less.

 

P.S. I had seen and downloaded this "mod" before... I -can- search the mods list.

 

P.P.S. And because of your post, a modder looking through the forums might think that you solved my issue and overlook my request if they didn't read down. Thanks. -_-

Edited by SephDragoon
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A bound weapon maintaining existence until sheathed would be a nice mod indeed. My Khajiiti spellsword uses primarily bound swords for combat.

 

Although it would negate the effect of overcharged summoning for weapons.

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