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Need a little help


calyps

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When I lean over the enchanting table or when I'm in a room with a lot of flame based light sources OR when I'min a cave with a lot of blue fog, my GPU gets really hot (the fan blows like crazy),

 

My question is, what effects are causing this? Is it the transparency? Is it particles? Is it light sourcing? Bloom?

 

And my follow up question is, can I lower the quality of the effect so it doesn't hit my GPU so hard? Any INI tweaks?

 

I would happily suffer a bad effect if it kept my fan from blowing louder than my speakers.

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When I lean over the enchanting table or when I'm in a room with a lot of flame based light sources OR when I'min a cave with a lot of blue fog, my GPU gets really hot (the fan blows like crazy),

 

My question is, what effects are causing this? Is it the transparency? Is it particles? Is it light sourcing? Bloom?

 

And my follow up question is, can I lower the quality of the effect so it doesn't hit my GPU so hard? Any INI tweaks?

 

I would happily suffer a bad effect if it kept my fan from blowing louder than my speakers.

Are you using FXAA Post Process Injector by any chance calyps?

 

I love the mod but i had the same problem like you with my graphics card overheating with the fan making such noise it was unbearable.

I lowered all my graphics but nothing was helping, then i deleted the FXAA Post Process Injector and suddenly my card got back to its normal temperature...ofcourse this could be just my problem but if you have it, its worth trying to disable and see if it helps.

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You should probably try installing something that allows you change the fan speed on your card. It'll make your card sound like a hairdryer but it should prevent it from heating up quickly.

 

I feel like all these newer cards overheat much easier than they used to. I'd rather have my card sound like a leaf blower than potentially damaging it from overheating.

Edited by jordanLoL
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You should probably try installing something that allows you change the fan speed on your card. It'll make your card sound like a hairdryer but it should prevent it from heating up quickly.

 

I feel like all these newer cards overheat much easier than they used to. I'd rather have my card sound like a leaf blower than potentially damaging it from overheating.

Yeah that is true, im using RivaTuner for that or speedfan.

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@pavy To answer your first question, no I do not use FXAAPPI. I tried it once and decided I was on the bleeding edge of too underpowered to really enjoy it.

 

So the heat up is original to the vanilla game. I figure there are several things going on but I don't reallly know what they are or which is most GPU intensive. The candle flames at least are particle based because when I turn particles down all the way (maxparticles=0) they disappear for the most part. But the glow and flickering light (simulated candle light) stays and the GPU continues to heat up at the enchanting table.

 

I had a similar problem in DA2 when it would go into cutscenes (particularly the introduction of Isabella in the tavern) and I know during cutscenes the engine bumped up the quality of the flame effects on candles/torches/sconces (the difference was visible) and it would cause a drop in frame-rate and a hotter GPU.

 

But it may be related to the transparent glow surrounding the particles (I don't know if it's a different effect or part of the particle effect) because my GPU also heats up in those caves where the only light-source is blue fog for big stretches. It hates that bright blue fog and/or the glow it creates.

 

If I knew the effect and how to tell the engine to produce a cheaper version I'd be happy. I never had this problem in FO3 or FONV and don't recall it in Oblivion (but I didn't play OB nearly as much as the other two). So I feel like it should be possible to roll the engine back.

 

 

(sorry for late reply, was playing Skyrim then slept, acceptable excuse?)

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