Clipeus Posted February 5, 2012 Share Posted February 5, 2012 Dream mod? Something similar to "MERP&Blade" mod for Oblivion: Link to comment Share on other sites More sharing options...
fuqu Posted February 5, 2012 Share Posted February 5, 2012 Mod Idea - BTV or Breaking The Veil. Your Character dies and is forced to serve his/her time as a Nightingale(if you are one) In the Twilight Sepulcher. You grow tired of your stay and your dragonblood screams to roam Tamriel again. Free yourself Kill Nocturnal Become the New Night Master/Mistress. I think this would be cool cause the whole time that she was talking i just wanted to gut her. This is My dream Mod or a Mod to where you take down all the Daedric Princes. Link to comment Share on other sites More sharing options...
97lesser Posted February 5, 2012 Share Posted February 5, 2012 A naruto overhaul where you can choose which village to join (guild) and learn new powers and basically unlock all there is in Naruto Link to comment Share on other sites More sharing options...
VorlaHusian Posted February 5, 2012 Share Posted February 5, 2012 Look at this link http://forums.nexusmods.com/index.php?/topic/552803-mindflayer-race/ I thought of it tonight and is my new dream mod. Link to comment Share on other sites More sharing options...
CME117 Posted February 5, 2012 Share Posted February 5, 2012 Properly-working Hidden Blades from Assassin's Creed would be pretty damn badass. I hope the CK will allow something like that. Link to comment Share on other sites More sharing options...
kingb33 Posted February 5, 2012 Share Posted February 5, 2012 (edited) I could list hundreds of things. But the one OVERALL thing i'd like to see is just is more NPC's and robust NPC's realism. Like to the point they act like real people. Like they have their own lives in game. Just an example: Being able up to wake an NPC up from sleeping (NPC fully clothed) and then they start talking to you about quests is so odd. Or when a dragon attacks and all the guards are attacking and then you go into a tavern and everyone is chillin. Such an immersion killer. Or how certain NPC's stand in the same spot for or the same place for hours. Edited February 5, 2012 by kingb33 Link to comment Share on other sites More sharing options...
gotenwarrior61 Posted February 5, 2012 Share Posted February 5, 2012 I like to use hand to hand fighters in these games but there's almost never any weapons you can use. It feels like you are missing out on a lot of possible enchantment and so on.In Oblivion there was this mod Claws and Monk Gear but it was half finished and it came out quite late in Oblivion'slifespan. Can someone make something similar? Also there is no hand-to-hand skill tree/star sign. Is it possible to add a star sign for this? Here is a a tread I made for this request.http://forums.nexusmods.com/index.php?/topic/547693-hand-to-hand-weaponskills/page__p__4452168__fromsearch__1#entry4452168 Do you mean something like this, my friend: Iron Claw and Fist Weapons @ SkyrimNexus Or Fists of Steel @ SkyrimNexus Link to comment Share on other sites More sharing options...
Scorch621 Posted February 5, 2012 Share Posted February 5, 2012 The Shadow Ranger mod in more epic detail and life than what was in oblivion...Same guild, same items and stuff...just more life to it, actually seeing patrols of Rangers across Skyrim and little random encounters involving them...like an ambush on the Thalmor or hunting down other nasty things... Link to comment Share on other sites More sharing options...
elricshan Posted February 6, 2012 Share Posted February 6, 2012 Necromancy mod, vampire mod, and killing a god mod Link to comment Share on other sites More sharing options...
RobbieGilder Posted February 6, 2012 Share Posted February 6, 2012 Warhorses. Mounted fighting and conjured horses... My favourite thing about skyrim is no doubt horses.I might just list all of the features I would like for a warhorse mod, actually, yeah lets do that...1. Horse armours; They can't be smithed but can be bought from horse dealers and found as loot etc. It has tiers just like regular armours (I think Orcish would look baws) and can be tempered and enchanted.2. Horse dealers; They are just like the stable-keeps outside cities except they sell different breeds of horses (Thats the next feature) and horse kit.3. Breeds; Breeds of horses can make a big difference, from the colour and speed to the class that it corresponds to. It could be a mage horse, thief horse or a warhorse. The thief horse can be hard to imagine but whats in mind is that it can be faded back to the plains of oblivion and resummoned. A mage horse could be summoned As a master level conjuration spell or a Bound Horse scroll.And a warhorse speaks for itself really.4. Horse AI; Horses don't charge in like Lydia in a bestial form.5. Kit; Horses can have horseshoes to enhance speed and decrease fall damage (Tiering like iron, steel and so on, but daedric horseshoes would be silly) and can equip satchels for a user interface where they can wear armour and hold item like a container, but they can be over-encumbered too. And thats about it. I'm not a mod developer but I wish I knew someone with the capabilities to fulfill my needs above. Link to comment Share on other sites More sharing options...
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