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Posted
  On 8/29/2016 at 12:42 PM, Lathalias said:

Looks like it's performing properly now then. The next step would be add a few mods at a time and test the game, if you get those big frame drops again then you know it's from the last few mods you installed.

I'm feeling so happy right now. You can't even imagine :)

All that is left from a graphical standpoint is the DynDoLod. Thinking of using the 256 preset.

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Posted

Yep don't go over 256 if you are on Win10/Win8/Win8.1 and planning to add a lot of texture mods; remember that DynDOLOD needs to be run after all the texture mods you want have been installed.

Posted (edited)
  On 8/29/2016 at 12:54 PM, Project579 said:

Yep don't go over 256 if you are on Win10/Win8/Win8.1 and planning to add a lot of texture mods; remember that DynDOLOD needs to be run after all the texture mods you want have been installed.

Can I run it now, then install some more textures and run it again?

Edit: typo.

Edited by FredyPt
Posted

Yes but because of the fact that it takes a long time i wouldn't do it often.

Posted
  On 8/29/2016 at 1:44 PM, Project579 said:

Yes but because of the fact that it takes a long time i wouldn't do it often.

I'm just gonna try it out to see what fps I get since I already installed the most important textures.

Posted
  On 8/29/2016 at 5:19 PM, Lathalias said:

Awesome:) any particular mod or setting that caused it?

Well to begin with, I had 2 skyrim and skyrimprefs ini's. Plus I chose a manual setting of 4064 for the vram to use but I had the auto detect video memory size to true. Don't know if these things did anything or maybe I was forgetting some major part that I did now.
Posted

You should have set the memory to 3714 not 4064; detect video memory size works as well.

Posted
  On 8/30/2016 at 3:09 PM, Project579 said:

You should have set the memory to 3714 not 4064; detect video memory size works as well.

I put in the recommended value by Boris.
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