DecalMirror Posted January 21, 2008 Share Posted January 21, 2008 This mod has a fatal bug that leaves NPCs in paralyzed state. It is scripted paralyze spell that does not cause the target to attack player. How ever, in my testing it has about 2 out of 50 chance to make the effect infinite and thus even breaking the game, if the NPC was quest related. I have tried to "resurrect" them via console, but it does not work. The character wakes up only that he could fall again. Is there any console commans that forces the character to reset EVERYTHING, even scritps he's related to? The resurrect-command only resets ai-packages and items, etc. but not scripts, as fas as I know. There is another minor bug in that mod too. Sometomes the spell makes it's targets to drop down like some clothes, breaking the body mesh. That itself hasn't caused any problems, they "wake" up after apropriate time has gone, I just wonder if it is related to that fatal bug. Mods I'm using that might interfere with Freeze Tag is OOO and Mighty Magick. How ever I think it's unlikely, because the Freeze Tag adds only one spell(and one(?) script) and is loaded last in the mod list. Link to comment Share on other sites More sharing options...
leetgamer Posted January 21, 2008 Share Posted January 21, 2008 I would recommend using another mod which adds new spells. I can't really tell the problem. It might be a mod interference. Do some research youself (uninstall other possible-conflict mods and see the results). If not, find another spell mod similar to that, or if you really like it/can't find another, contact the author of the mod. Link to comment Share on other sites More sharing options...
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