TheLadClo12 Posted August 31, 2016 Author Share Posted August 31, 2016 Ok so I eventually got Crash dump to work and uploading the file to OSR yielded me these results: EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)ExceptionAddress: 00a495b2 (TESV+0x006495b2)ExceptionCode: c0000005 (Access violation)ExceptionFlags: 00000000NumberParameters: 2Parameter[0]: 00000001Parameter[1]: 00000000Attempt to write to address 00000000 Now, I have no idea what this all means and how I can use it to effectively fix DCO. So all manner of help from here on out would be appreciated. Link to comment Share on other sites More sharing options...
Project579 Posted August 31, 2016 Share Posted August 31, 2016 Try installing crash fixes it will probably tell you what caused the crash on a way that you can understand. Link to comment Share on other sites More sharing options...
TheLadClo12 Posted August 31, 2016 Author Share Posted August 31, 2016 (edited) Well, I don't know how it's working after installing crash fixes and skse plugin preloader, but it's definitely working now. I can fight the dragons finally and get my ass kicked by them xD Cheers for your help Project, you're invaluable my friend! EDIT: The uncanny thing is that I'm pretty sure I already had the above mentioned already installed. Perhaps all it took was changing the Allocator option to 1... Edited August 31, 2016 by TheLadClo12 Link to comment Share on other sites More sharing options...
Project579 Posted August 31, 2016 Share Posted August 31, 2016 Well you know, its called "crash fixes" for a good reason XD. Glad you could fix the problem. Link to comment Share on other sites More sharing options...
Darkstyler35 Posted August 31, 2016 Share Posted August 31, 2016 <Perhaps all it took was changing the Allocator option to 1...> bingo ! This is what enables memory management.Hope your game will be more stable now. Good luck. Link to comment Share on other sites More sharing options...
TheLadClo12 Posted August 31, 2016 Author Share Posted August 31, 2016 <Perhaps all it took was changing the Allocator option to 1...> bingo ! This is what enables memory management.Hope your game will be more stable now. Good luck.If it ain't, you know where I'll be ;) Link to comment Share on other sites More sharing options...
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