senterpat Posted August 31, 2016 Share Posted August 31, 2016 So I've got another problem with another mod that I'm hoping someone here can help me figure out. The mod is auto-loading cave doors. I'm doing this by placing a actorzone trigger in front of the door, and attaching a onTriggerEnter to activate the door. So far so good, now I run into the problem. I want a second triggerzone in front of the main one, so the dialogue to "Exit to Mojave" appears before the player hits the main trigger and is teleported, giving them a chance to turn back if they didn't want to exit. Essentially I need a triggerzone that the player can treat as an activator so when passing through it the "Exit" message appears. Anyone? Link to comment Share on other sites More sharing options...
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