beldaran1224 Posted August 31, 2016 Share Posted August 31, 2016 So I'm starting a new modded game. Its actually going pretty well. So far, there's only one bug. When I load up the game, the console text displays on the screen (without me opening the console) and won't go away until I open and then close the console. Then, any time something prints to the console, it does it again. This happens quite often - every time I hit a hotkey modifier with Super Hotkeys or a skill levels up with Realisitic Leveling, etc. The only mod that seemed likely to me was ConScribe, but uninstalling the plugin didn't make a difference. Here is my mod list: Active Mod Files:00 Oblivion.esm01 All Natural Base.esm [Version 1.36]02 Open Cities Resources.esm [Version 4.1.6]03 MD_Saddle_Master.esm04 Fundament.esm [Version ision]05 RealisticLeveling.esm06 Unofficial Oblivion Patch.esp [Version 3.5.5]07 DLCShiveringIsles.esp08 Unofficial Shivering Isles Patch.esp [Version 1.5.9]09 All Natural.esp [Version 1.36]0A All Natural - SI.esp [Version 1.36]0B All Natural - Real Lights.esp [Version 1.36]0C pmRealTimeInteractions.esp0D DarNifiedUI Config Addon.esp0E OblivionReloaded.esp++ OblivionReloadedArenaCombat.esp0F Quest Log Manager.esp [Version 1.3.2]10 Dynamic Map.esp [Version 2.1.1]11 Map Marker Overhaul.esp [Version 3.9.3]12 Map Marker Overhaul - SI additions.esp [Version 3.9.3]13 sr_super_hotkeys.esp [Version 0.54]14 DLCHorseArmor.esp15 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9]16 DLCOrrery.esp17 DLCOrrery - Unofficial Patch.esp [Version 1.0.7]18 DLCVileLair.esp19 DLCVileLair - Unofficial Patch.esp [Version 1.0.11]1A DLCMehrunesRazor.esp1B DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]1C DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]++ MaleBodyReplacerV5.esp** RTFemaleReplacerV12.esp1D All Manly.esp1E Athletics While Riding.esp1F Slof's Horses Base.esp20 CallMount.esp21 CallMountStableMaster.esp22 MD Saddlebags v3.0.esp23 MD Saddlebags v3.0 Alternative Trader Script.esp24 DLCThievesDen.esp25 DLCThievesDen - Unofficial Patch.esp [Version 1.0.15]26 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14]27 Weapon Expansion Pack for Oblivion Nthusiasts.esp28 Fighters Guild Quests.esp29 ImpeREAL City Unique Districts - Talos Plaza.esp2A ImpeREAL City Unique Districts - Elven Gardens.esp2B ImpeREAL City Unique Districts - Green Emperor Way.esp2C ImpeREAL City Unique Districts - Prison.esp2D ImpeREAL City Unique Districts - Arena.esp2E ImpeREAL City Unique Districts - Temple.esp2F ImpeREAL City Unique Districts - The Arcane University.esp30 ImpeREAL City Unique Districts - Market.esp31 ImpeREAL City Unique Districts - Arboretum.esp32 Kvatch Rebuilt.esp [Version 3.0]33 Kvatch Rebuilt Weather Patch.esp34 Mages Guild Quests.esp35 za_bankmod.esp36 DLCBattlehornCastle.esp37 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12]38 DLCFrostcrag.esp39 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10]3A Knights.esp3B Knights - Unofficial Patch.esp [Version 1.1.8]3C SM Plugin Refurbish(Merged).esp [Version 1.30]3D a2custom_independent_thievery_requirements.esp3E WaterfrontMarket.esp3F Open Cities New Sheoth.esp [Version 2.0.1]40 Open Cities Reborn.esp [Version 1.1.7]41 Auto Update Leveled Items And Spells.esp [Version 1.2.5]42 GuildAdvancement.esp43 Alternative Beginnings.esp [Version 1.4.3]44 Alternative Beginnings - Kvatch Intact.esp [Version 3.0]45 Druid Mod.esp46 SupremeMagicka.esp [Version 0.90b]47 SM_ShiveringIsles.esp [Version 0.90]++ SM_DLCSpellTome.esp [Version 0.90]48 SM_EnchantStaff.esp [Version 0.90]++ SM_Scrolls.esp [Version 0.90]++ SM_SigilStone.esp [Version 0.90]49 pmCrimeHandler.esp4A Bundlement.esp [Version ision]4B 1em_Vilja.esp [Version 4.04]4C Side's Silaii & Guruni.esp [Version 0.95]4D Oblivion_Character_Overhaul.esp [Version 2.0]++ 1em_Vilja_OCOV2_By_jet4571.esp4E TRAP.esp4F Birthsigns Expanded.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 1.36]50 Bashed Patch, 0.esp51 Maskar's Oblivion Overhaul.esp [Version 4.8.1] OBSE (21) Plugins: Blockhead 10.3, MenuQue 16b, Elys Silent Voice 93, OSR 4.1, Pluggy 125c Thanks for the help! Link to comment Share on other sites More sharing options...
Surilindur Posted August 31, 2016 Share Posted August 31, 2016 Does opening the console and usingtdtsolve it (at least temporarily)? The command toggles debug text. If you have turned debug text on, the console will popup again and stay there each time something is printed in it. If you have debug text on, you might or might not also see some other statistics in the upper left and/or right corners of the screen depending on the debug text number (like framerate, script times or such, video memory usage and the like). That is the only thing I could think of, something like that has never happened to me. Link to comment Share on other sites More sharing options...
beldaran1224 Posted September 1, 2016 Author Share Posted September 1, 2016 So um....I'm a huge idiot. I've been using "tdt" to monitor my FPS while adding mods...and it just didn't occur to me that that was part of it... Link to comment Share on other sites More sharing options...
Surilindur Posted September 2, 2016 Share Posted September 2, 2016 Haha. You are not that much of a one, really. If you were, you would not even have figured out how to turn the debug text on. Good to hear the problem was solved. I also use the tdt command myself a lot. That framerate needs constant checking, I think it is turning into a habit or something for me. :P When adding mods, you can also check the other stats if you want, in case they are of use. I do not know where you picked up that command, but there is more about it here if you have not yet found the wiki page: http://cs.elderscrolls.com/index.php?title=Debug_Text And this one of general interest, in case some of them are of use: http://cs.elderscrolls.com/index.php?title=Category:Console_Functions Happy modding. :thumbsup: Link to comment Share on other sites More sharing options...
beldaran1224 Posted September 2, 2016 Author Share Posted September 2, 2016 Nice! I knew about the various console functions, but I had no clue you could display something different with the debug text! I definitely appreciate your help. Link to comment Share on other sites More sharing options...
Recommended Posts