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How much would it cost if developers were to create the exact amount o


NEO1O1

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! they (developers) use our creativity for free instead of having and expensive building with a lot of high tech and outrageously expensive workstation teams technicians managers leaders designers testers maintenance upkeep services and woooooooooooooooooow you name it !!!! :dance:

you may think that it is for the benefit but calculate for yourself !! you can find tons of mods out there for just skrym which is an enormous open world game and developing and testing it takes dramatic amount of time ! so the result of user modding is the best part of their job and believe me when after nearly 1 month of release you see this amount of mods ! you sure have brought devilish smile :devil: upon devil developer's innocent looking :unsure: face for those we are grateful for creating the game in the first place yeah you guy good job :whistling: ! but fair is fair they still steal our creativity time resource and patience :wallbash: ! in fact we hand them over almost happily ! :woot:

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hes referring to a post i made in an earlier thread

 

my post

 

the more mods we make to make the game how we want it, the less money bethesda has to spend paying developers to do the same thing. this way we get exactly what we want, and bethesda saves money by not having to pay people to make patches that not everyone will like.

 

we can pick and choose what we want to change.

 

thats why most smart pc game developers, encourage modding

 

 

hes pretty much asking how much money bethesda is saving by having us mod for free and not having to pay their game design team to do so.

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