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Animation Error Help.


smitt

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I have this issue with weapons that use the plasma rifle weapon hold type, and only the plasma rifle hold type.

Pictures for Example.

Laser Rifle:
http://i.imgur.com/IN3S0Vr.jpg

3rd Person Laser Rifle:
http://i.imgur.com/iMTb0ee.jpg

Plasma Rifle(Notice the Thumb?)

http://i.imgur.com/A9hAwhg.jpg

3rd Person Plasma Rifle:
http://i.imgur.com/pMMI4ML.jpg

 

Load Order:

falloutnv.esm

DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Project Nevada - Core.esm
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
ItemBrowser.esp
The Mod Configuration Menu.esp
DarNifiedUINV.esp
dD - Enhanced Blood Main NV.esp
The Weapon Mod Menu.esp
MojaveExtended100.esp
ExtendedNVRadio.esp
FOVSlider.esp
JIP Improved Recipe Menu.esp
Disable PipBoy Glove.esp
Reload Sounds.esp
PlasmaPistolAnims.esp
COP357.esp
Classic10mmSMG.esp
TheBigMeltdown.esp
PlasmaRevolver.esp
AK112AssaultRifle.esp
AutoHolorifle.esp
PlasmaCarbine.esp
ELECTRO-CITY - Imaginator.esp
EVE FNV - ALL DLC.esp
WeaponModsExpanded.esp
Project Nevada - Dead Money.esp
Project Nevada - Gun Runners' Arsenal.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Lonesome Road.esp
Project Nevada - Old World Blues.esp
Project Nevada - EVE All DLC.esp
Project Nevada - WMX.esp
WMX-ArenovalisTextures.esp
WMX-GunRunnersArsenal.esp
WMX-OldWorldBlues.esp
WMX-DeadMoney.esp
WMX-LonesomeRoad.esp
WMX-HonestHearts.esp
WMX-EVE-AllDLC.esp
Scrap Weapons - Smitt Edit.esp
DLC Weapon Integration - WMX.esp
AG Supplementary Uniques-AllInOne.esp
AG Supplementary Uniques-GRA.esp
AGSU-WMX-EVE All DLC AIO.esp
Leveled List Fixu DesU~~.esp
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So whats the deal? I see Hitman's 1st person overhaul + Weapon animation replacer. If you being bothered by that unmatching 3rd person animation, i think its one of the handgrip anims from WAR. So you need to get rid of the handgrip animation file or replace\change the handgrip in GECK.

Ah, I see, thankya.

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