smitt Posted September 1, 2016 Share Posted September 1, 2016 I have this issue with weapons that use the plasma rifle weapon hold type, and only the plasma rifle hold type.Pictures for Example.Laser Rifle:http://i.imgur.com/IN3S0Vr.jpg3rd Person Laser Rifle:http://i.imgur.com/iMTb0ee.jpgPlasma Rifle(Notice the Thumb?)http://i.imgur.com/A9hAwhg.jpg3rd Person Plasma Rifle:http://i.imgur.com/pMMI4ML.jpg Load Order:falloutnv.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espItemBrowser.espThe Mod Configuration Menu.espDarNifiedUINV.espdD - Enhanced Blood Main NV.espThe Weapon Mod Menu.espMojaveExtended100.espExtendedNVRadio.espFOVSlider.espJIP Improved Recipe Menu.espDisable PipBoy Glove.espReload Sounds.espPlasmaPistolAnims.espCOP357.espClassic10mmSMG.espTheBigMeltdown.espPlasmaRevolver.espAK112AssaultRifle.espAutoHolorifle.espPlasmaCarbine.espELECTRO-CITY - Imaginator.espEVE FNV - ALL DLC.espWeaponModsExpanded.espProject Nevada - Dead Money.espProject Nevada - Gun Runners' Arsenal.espProject Nevada - Honest Hearts.espProject Nevada - Lonesome Road.espProject Nevada - Old World Blues.espProject Nevada - EVE All DLC.espProject Nevada - WMX.espWMX-ArenovalisTextures.espWMX-GunRunnersArsenal.espWMX-OldWorldBlues.espWMX-DeadMoney.espWMX-LonesomeRoad.espWMX-HonestHearts.espWMX-EVE-AllDLC.espScrap Weapons - Smitt Edit.espDLC Weapon Integration - WMX.espAG Supplementary Uniques-AllInOne.espAG Supplementary Uniques-GRA.espAGSU-WMX-EVE All DLC AIO.espLeveled List Fixu DesU~~.esp Link to comment Share on other sites More sharing options...
FalloutVeteran2009 Posted September 7, 2016 Share Posted September 7, 2016 I'd guess it probably just does that. Nice pictures. Link to comment Share on other sites More sharing options...
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