thisisvanda Posted September 1, 2016 Share Posted September 1, 2016 Hello! I've got a lot of mods. Exactly, 190 mods and fixes (109 plugis). All of them installed with Mod Organizer. I have a lot of experience with this program, with Bodyslide, loading meshes, animations, and I am familiar with all these things. No problem. I have installed all the mods of RealVision ENB in http://www.nexusmods.com/skyrim/mods/30936/? by SkyrimTuner with some ENB actualization from http://www.nexusmods.com/skyrim/mods/73661/? by Exalerion. All with the right patches, no problem. My Skyrim worked fine. Then, I proved anothers mods (classical: Immersive Weapons, Immersive armors, True Daughters of Skyrim, remodeled vanilla and immersive armors mods, all built and with de .tri genererated with Bodyslide. All fine). Them, I'll try Jk's Skyrim and Expanded Towns and Cities. But I had some problems, so I uninstalled Jk's Skyrim, and installed "Jk's Skyrim only major cities", fully compatible with ETaC. And anothers mods: Wearable Lanterns, Lanterns of Skyrim, aMidianBurn Skyforge and wolf armor, Complete Crafting Overhaul Remade, ... All compatibles and always with de Mod Organizer. Always using Loot, TES5Edit for master files cleaning, TESLODGen, Dual Sheath Redux Patch, FNIS for arm fix and Archery Overhaul... All right. I had an issue with wearable lanterns, the infamous "purple lantern", but I reinstall a few mods in the right order, the Wearable Lanterns SMIM patch, and it fixed it. But... I have a new problem, and I don't know how to fix it. I'm at Riverwood, and there is a big perfect circle of black shadow around the outdoor braziers, as you can see in attachements. Thank you. Link to comment Share on other sites More sharing options...
Project579 Posted September 1, 2016 Share Posted September 1, 2016 (edited) You are using RealVision for COT V and ELFX 3.0 right? This was written in the Posts section on the first post by the author:t has been repeatedly reported that the Enhanced Torches and Fire plugin for ELFX can cause a problem with casted light being black. This problem has to do with something in ELFX 3.0, the plugins works fine with ELFX 2.0.I've also contacted anamorfus (the author of ELFX) about it, but even he doesn't have a clue what could be causing it, and why.Update: Found the culprit (although it's still a mystery why that's the cause)! New version will be uploaded along with the big 0.308 update. For now, just use ELFX 2.0 (visual difference is minor) or just don't use the plugin. Edited September 1, 2016 by Project579 Link to comment Share on other sites More sharing options...
thisisvanda Posted September 1, 2016 Author Share Posted September 1, 2016 Thank you very much. I have not read this part. ^^ Link to comment Share on other sites More sharing options...
thisisvanda Posted September 1, 2016 Author Share Posted September 1, 2016 Anamorfus said in his post: When reporting bug, list your lighting mods and where the issue happens, it may help me to track down the issues.If you have weird shadows coming from the shadow lights I placed in exteriors, try changing bDeferredShadows=1 to bDeferredShadows=0 in your SkyrimPrefs.ini under [Display].If you have huge frame drops in some areas change your iShadowMapResolution under [Display] to 2048 or less.Don't reply to stickies, please. Some people were able to make it even with it locked. I did it, and the problem is fixed. Link to comment Share on other sites More sharing options...
Project579 Posted September 2, 2016 Share Posted September 2, 2016 Just a comparison (i am using your enb and having the same bug) with bDeferredShadows=0: Link to comment Share on other sites More sharing options...
Project579 Posted September 2, 2016 Share Posted September 2, 2016 With bDeferredShadows=1: https://drive.google.com/file/d/0BwIs0R_Z0S2DZlVrbFVlZFF5OFU/view?usp=sharing (Had to put it in drive it weights too much) Link to comment Share on other sites More sharing options...
Project579 Posted September 2, 2016 Share Posted September 2, 2016 There is just a small difference really :laugh: :laugh: :laugh: :laugh: . Link to comment Share on other sites More sharing options...
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