FunkyGandalfCat Posted September 2, 2016 Share Posted September 2, 2016 (edited) Hi everyone, today I started my journey through modding.After I succefully installed the CK, I could open the Datas without any issues.I explored through it a bit, then closed and went to read some quick tutorials.BUTWhen I opened it the second time, I could only open the Skyrim.esm master file.Any other esp. or esm. would crash at 50% or 78% (during opening it) without any reasons.There is no specific message warning, it simply says it stopped working. Edited September 2, 2016 by FunkyGandalfCat Link to comment Share on other sites More sharing options...
thumbincubation Posted September 2, 2016 Share Posted September 2, 2016 First thing to check: Go to wherever your skyrim folder is. (commonly it's c > program files (x86) > steam > steam apps > common > skyrim) Open skyrimeditor.ini (opens as a text file) ***(Before opening, it's a good idea to copy/paste the .ini into a different directory as a backup, in case something goes wrong here) Use edit/find for sResourceArchiveList2 Look at where it says SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa If not already there, add , Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa (if you have all 3. If not, use that order for what you do have. Also, don't forget the leading comma, after update.bsa) It should look like this SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa Then scroll up to the GENERAL section and, if not already there, add bAllowMultipleMasterFiles=1bAllowMultipleMasterLoads=1 to the bottom of that section. Save your ini, open creation kit, select only one of the DLCs for data, don't try to make it active or anything, let it open. When it's fully opened, close it and you should be able to load any/all of them.That being said, the more you load, the slower ck will be. I find it less hassle to load the one I need when I need it. Link to comment Share on other sites More sharing options...
FunkyGandalfCat Posted September 2, 2016 Author Share Posted September 2, 2016 First thing to check: Go to wherever your skyrim folder is. (commonly it's c > program files (x86) > steam > steam apps > common > skyrim) Open skyrimeditor.ini (opens as a text file) ***(Before opening, it's a good idea to copy/paste the .ini into a different directory as a backup, in case something goes wrong here) Use edit/find for sResourceArchiveList2 Look at where it says SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa If not already there, add , Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa (if you have all 3. If not, use that order for what you do have. Also, don't forget the leading comma, after update.bsa) It should look like this SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa Then scroll up to the GENERAL section and, if not already there, add bAllowMultipleMasterFiles=1bAllowMultipleMasterLoads=1 to the bottom of that section. Save your ini, open creation kit, select only one of the DLCs for data, don't try to make it active or anything, let it open. When it's fully opened, close it and you should be able to load any/all of them.That being said, the more you load, the slower ck will be. I find it less hassle to load the one I need when I need it.Thank you sir! It worked perfectly :D Link to comment Share on other sites More sharing options...
thumbincubation Posted September 4, 2016 Share Posted September 4, 2016 Glad to hear it. :) Link to comment Share on other sites More sharing options...
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