panacuba Posted December 1, 2011 Share Posted December 1, 2011 (edited) Hello every one :), I'm trying to achieve the highest possible visual quality in Skyrim and I feel I haven't reached it yet with my current config. Thats why I come here where the master minds of modding and improving are. Please just one lil request, when you tell me to change something explain me why so I can learn. Thanks in advance. This is a SS I took with the config I use(did not added the IMG code cuz the image is really big.): http://imageshack.us/photo/my-images/710/screenshot5xu.jpg And this is my config(SkyrimPrefs.ini).[Display] iBlurDeferredShadowMask=3 fInteriorShadowDistance=6000.0000 fShadowDistance=8000.0000 iShadowMapResolutionSecondary=4096 iShadowMapResolutionPrimary=8192 iShadowSplitCount=2 iMaxAnisotropy=16 fLeafAnimDampenDistEnd=10000.0000 fLeafAnimDampenDistStart=5000.0000 fTreesMidLODSwitchDist=10000000.0000 fGamma=1.0000 fDecalLOD2=3500.0000 fDecalLOD1=3000.0000 fSpecularLODStartFade=10000.0000 fShadowLODStartFade=400.0000 fLightLODStartFade=5500.0000 iTexMipMapMinimum=16 iTexMipMapSkip=0 iWaterMultiSamples=4 iMultiSample=8 iShadowMode=5 bTreesReceiveShadows=1 bDrawLandShadows=1 bFull Screen=1 iSize W=1920 iSize H=1080 fMeshLODFadePercentDefault=3.2000 fMeshLODFadeBoundDefault=1024.0000 fMeshLODLevel2FadeTreeDistance=8192.0000 fMeshLODLevel1FadeTreeDistance=11376.0000 fMeshLODLevel2FadeDist=3072.0000 fMeshLODLevel1FadeDist=4096.0000 iScreenShotIndex=5 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 bFloatPointRenderTarget=0 sD3DDevice="AMD Radeon HD 6900 Series" bFXAAEnabled=1 fShadowBiasScale=0.1500 iShadowMaskQuarter=4 iAdapter=0 iPresentInterval=0 iShadowFilter=4 bTransparencyMultisampling=1 bDrawShadows=1 iShadowMapResolution=4096 fDefault1stPersonFOV=75.0000 fDefaultWorldFOV=75.0000 fDefaultFOV=75.0000 bSimpleLighting=1 bDynamicWindowReflections=1 bUseFakeFullScreenMotionBlur=1 bAllowPartialPrecision=1 bShadowsOnGrass=1 bActorSelfShadowing=1 bMTRendering=1 bUseSunbeams=1 bAllow30Shaders=1 bDo30VFog=1 [General] fBrightLightColorB=1.0000 fBrightLightColorG=1.0000 fBrightLightColorR=1.0000 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 bAllowConsole=1 iPreloadSizeLimit=209715200 bPreloadIntroSequence=0 fMasterFilePreLoadMB=320.0000 iNumHWThreads=4 bUseThreadedParticleSystem=1 uGridsToLoad=5 uInterior Cell Buffer=3 uExterior Cell Buffer=36 iFPSClamp=120 [imagespace] bDoDepthOfField=1 iRadialBlurLevel=2 [Grass] b30GrassVS=1 fGrassStartFadeDistance=15000.0000 fGrassMaxStartFadeDistance=15000.0000 fGrassMinStartFadeDistance=0.0000 iMaxGrassTypesPerTexure=5 bAllowLoadGrass=1 iGrassCellRadius=8 bGrassPointLighting=1 fGrassFadeRange=2500.0000 fGrassDefaultStartFadeDistance=5000.0000 bDrawShaderGrass=1 [MAIN] bGamepadEnable=0 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 fSkyCellRefFadeDistance=150000.0000 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iShadowMaskQuarter=5 iDifficulty=2 [interface] bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 [Controls] fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0300 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=0 bMouseAcceleration=1 [Particles] iMaxDesired=2048 [saveGame] fAutosaveEveryXMins=5.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=1.0000 uID7=0 fVal6=1.0000 uID6=0 fVal5=1.0000 uID5=0 fVal4=1.0000 uID4=0 fVal3=0.5000 uID3=466532 fVal2=1.0000 uID2=554685 fVal1=1.0000 uID1=1007612 fVal0=1.0000 uID0=94881 [Clouds] fCloudLevel2Distance=462144.0000 fCloudLevel1Distance=52768.0000 fCloudLevel0Distance=36384.0000 fCloudNearFadeDistance=20000.0000 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel1Distance=70000.0000 fBlockLevel0Distance=35000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [NavMesh] fObstacleAlpha=0.5000 fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 fLedgeBoxHalfHeight=25.0000 fEdgeDistFromVert=10.0000 fEdgeThickness=10.0000 fPointSize=2.5000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=1000 bForceFullDetail=1 bEnableTreeAnimations=1 bEnableTrees=1 fUpdateBudget=2.5000 bPickSkinnedTrees=1 [Decals] uMaxDecals=1000 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=100 uMaxSkinDecalsPerActor=60 bDecalMultithreaded=1 [LOD] fLODFadeOutMultObjects=50.0000 fLODFadeOutMultItems=50.0000 fLODFadeOutMultActors=50.0000 fLODFadeOutMultSkyCell=1.0000 [Launcher] bEnableFileSelection=1 bShowAllResolutions=0 uLastAspectRatio=3 [blurShaderHDR] bDoHighDynamicRange=1 [blurShader] bUseBlurShader=0 [Water] iWaterReflectHeight=2048 iWaterReflectWidth=2048 bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 bUseWaterReflectionBlur=1 bReflectExplosions=1 iWaterBlurAmount=4 bAutoWaterSilhouetteReflections=0 bForceHighDetailReflections=1 bUseWaterHiRes=1 bUseWaterLOD=0 bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 bUseWaterShader=1 [backgroundLoad] bBackgroundLoadLipFiles=1 bUseBackgroundFileLoader=1 bLoadBackgroundFaceGen=1 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 bUseMultiThreadedTrees=1 [screenSplatter] bBloodSplatterEnabled=1 Edited December 1, 2011 by panacuba Link to comment Share on other sites More sharing options...
tazmo Posted December 1, 2011 Share Posted December 1, 2011 this ini file, is it `after' your changes and what results do you have? Link to comment Share on other sites More sharing options...
panacuba Posted December 1, 2011 Author Share Posted December 1, 2011 What I have showed you is my current config in use, and the SS is what visuals I get with it. I want to improve it. More visuals. Dont worry about performance inpact im 100% that my rig will handle no matter what you throw at it. Link to comment Share on other sites More sharing options...
Susurruss Posted December 2, 2011 Share Posted December 2, 2011 Do you have your latest drivers? I know nVidia put out beta divers that specifically support Skyrim, other manufacturers may have done the same. The GeForce Skyrim page Link to comment Share on other sites More sharing options...
Recommended Posts