Project579 Posted September 3, 2016 Posted September 3, 2016 Are you sure one of your mods is not replacing the Interface for the menu?
Xorobukkit Posted September 3, 2016 Author Posted September 3, 2016 There are none. I don't think that would be it anyway as there appears to be a limit to the mods I can have at 106 mods.
Xorobukkit Posted September 3, 2016 Author Posted September 3, 2016 You're right, 106 .esp. I've done some testing and adding texture mods that don't have a .esp do not cause this to happen
Project579 Posted September 3, 2016 Posted September 3, 2016 Try installing this mod to see if it changes something: http://www.nexusmods.com/skyrim/mods/64948/?
Xorobukkit Posted September 3, 2016 Author Posted September 3, 2016 Nope, that did not work. Still had the same problem
NeekoDeeko Posted September 3, 2016 Posted September 3, 2016 (edited) This number of plugins shouldn't be a problem. I run a stable game with 180 active plugins. Are you sorting these with LOOT? If so, does LOOT warn you about any dirty plugins (which can and should be cleaned by TES5Edit) or needed compatibility patches? Also, I recommend you build a TES5Edit Merged patch and a Wrye Bash Bashed patch to help your mods play nicely with each other. Furthermore, I noticed that you have all of the DLC, but are still using the individual unofficial patches. I would use USLEEP (http://www.nexusmods.com/skyrim/mods/71214/?), the all in one. If nothing else, it will help cut down your load order. I know that Amazing Follower Tweaks isn't exactly the same as UFO, but using that mod instead (http://www.nexusmods.com/skyrim/mods/15524/?) would also help cut down on your load order. Side note: Here's how you use crash logs "Open Skyrim.ini (My Documents/My Games/Skyrim) and add the following to it:[Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1Afterward, in that same folder you will see a new folder called Logs. Inside that: Script. Inside Script you will (eventually) find 4 logs. Double click and they should open with notepad or any text editor. Papyrus.0.log is the most recent. At the end of it you will see the last process to happen before the crash." - Whitelion1284 Hope this helps! Edited September 3, 2016 by NeekoDeeko
Xorobukkit Posted September 3, 2016 Author Posted September 3, 2016 Alright, none of that worked. I decided to do a little research and found that .esp can activate other ones in scripts that count for the max plugins, so I just decided to do the less greedy thing and remove a few mods tat I didn't really need as well as getting mods they didn't require as many .esp, like AFT
Project579 Posted September 3, 2016 Posted September 3, 2016 If you don't have plugins unchecked inside your data folder they will not magically appear and get activated in your Skyrim. You do wait some time in the menu? My Skyrim takes 2 minutes or more from launch to get the menu options to appear.
Xorobukkit Posted September 3, 2016 Author Posted September 3, 2016 Oh really? I'll try it again then, I usually wait like 20 seconds and get bored
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