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[Tutorial] Spawn a mannequin (base id: 89a85)


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I am having the utmost trouble keeping the mannequins from not moving, every time I leave the house and come back, they've gotten all over the place.

 

And isn't that how it always is...man! Mannequins. What a wacky crowd.

 

I just wanna know how to spawn a normal one, frankly >_<

 

I heard normal mannequins are made of three distinct parts that have to be linked outside of the console in order to work. I'm fine with this brand of mannequin, except that the tai command doesn't seem to work once you leave the house, and the mannequins move around as normal. It's like Weeping Angels all up in here.

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Real mannequins do indeed have a few linked parts that can not be done with the console, and it's exceeding difficult to do even with current homebrew tools. The toolset will be here really soon now, and it will likely be pretty trivial to throw mannequins all over the place. :thumbsup:
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  • 1 month later...
If anyone is having trouble with putting armor on your mannequins using the "additem" command, there is a way that I found to be a bit easier. Open the console (~) and click on the mannequin, then type in "openactorcontainer 1". It will bring up the mannequin's inventory. I tried it on my game and it worked, so I don't think anyone should have any problems with it.
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