Psientist Posted December 3, 2011 Author Share Posted December 3, 2011 (edited) NPC's and stuff is for waaaaay later, need to focus on the rough stuff first :) Here's a wall of shiny gingerbread for you! a.k.a back to the drawing board for me!Edit: I quickly removed some pre-rendered shadows (bottom texture) so hopefully I'm at least on the right track. It's not good, but I think I can work with it at least.http://i.imgur.com/tsi9e.jpg Edited December 3, 2011 by Psientist Link to comment Share on other sites More sharing options...
Psientist Posted December 3, 2011 Author Share Posted December 3, 2011 Another attempt:Top is comparison with older version, bottom is seen from a less illuminated angle.http://i.imgur.com/DtzKX.jpghttp://i.imgur.com/vWsGX.jpg Link to comment Share on other sites More sharing options...
LukeSkyrimmer Posted December 3, 2011 Share Posted December 3, 2011 The saturation needs to be reduced to match Skyrim's style. Link to comment Share on other sites More sharing options...
Psientist Posted December 3, 2011 Author Share Posted December 3, 2011 Good point Luke, I'll save that for finishing touches on textures that turn out decent enough to use :) Link to comment Share on other sites More sharing options...
Adolon Posted December 3, 2011 Share Posted December 3, 2011 Have you thought about, instead of the yellow sandstone, doing something more like limestone? It's whiter (thus fits in Skyrim) and still keeps its desert feel (which fits in your mod). Link to comment Share on other sites More sharing options...
Matth85 Posted December 3, 2011 Share Posted December 3, 2011 Try to break it up a little more. Now it is painfully obvious that it is tiled . By that I mean some variation. The eye picks up detail like that fast. People might not understand what is up with the wall, but they will notice something. I am poiting at the painfully obvious vertical lines. Break them up a little bit here and there, and it would loke tenfold better. Just a tip :) Link to comment Share on other sites More sharing options...
Psientist Posted December 3, 2011 Author Share Posted December 3, 2011 Try to break it up a little more. Now it is painfully obvious that it is tiled . By that I mean some variation. The eye picks up detail like that fast. People might not understand what is up with the wall, but they will notice something. I am poiting at the painfully obvious vertical lines. Break them up a little bit here and there, and it would loke tenfold better. Just a tip :) The vertical lines are supposed to go in the angles of the octagon, because it's hard to bend a brick :) I just need to adjust the size and alignment correctly Link to comment Share on other sites More sharing options...
Matth85 Posted December 3, 2011 Share Posted December 3, 2011 It's the part between each curve that strikes me. It just looks.. disturbing for my eyes. It could jut me be me though. I am a fan of the small details, the kind of details the mind pick up, but you can't tell is there without training. Link to comment Share on other sites More sharing options...
Psientist Posted December 3, 2011 Author Share Posted December 3, 2011 It's the part between each curve that strikes me. It just looks.. disturbing for my eyes. It could jut me be me though. I am a fan of the small details, the kind of details the mind pick up, but you can't tell is there without training. Were those some hidden insults? :P If you think I think this s*** looks good then you are mistaken, but I am a complete newbie to graphics so I'm not really able to whip up anything good just like that. Takes me hours just to make something barely presentable.But if you want to give me some pointers please do! Are you thinking something like elevating bricks randomly to break the cross pattern? Link to comment Share on other sites More sharing options...
Matth85 Posted December 3, 2011 Share Posted December 3, 2011 Oh no, no insult. Just me pointing out what I think, but I think I focus too much on odd stuf myself ;) It doesn't look bad at all. There are just a few things that strikes my eye, and I see the reason for it. If you like it, then that is all that matters!Are you thinking something like elevating bricks randomly to break the cross pattern? Partly. Some variation is good, but there should be a system. Here is the line I talk about: http://img705.imageshack.us/img705/9092/vwsgx.jpg Black lines is the vertical line. I feel there as too many, too obvious, too often. White line: It is too obvious it is tiled. Try to break it off here and there. Move one an inch to the lift, an inch up, etc. I mean no offense in any form, just giving tips :) Hope that is ok? Cheers,Matth Link to comment Share on other sites More sharing options...
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