SilverDragon437 Posted September 5, 2016 Share Posted September 5, 2016 Hi. I am the author of the apothecaria mod, which utilizes potions to add new perks and abilities to the game without touching the skill trees. Currently, my potions simply cost gold from an NPC, but I wanted to add the option to buy the perks themselves from an MCM that I'm working on. However, I can't seem to find an actor value for unused perk points. I know there are other mods that add perk points through scripts. Does anyone know how to do this? Thanks for any input Link to comment Share on other sites More sharing options...
Magnusen2 Posted September 6, 2016 Share Posted September 6, 2016 Game.ModPerkPoints(x)x is the amount you want to add. I guess this requires SKSE if i'm not mistaken. Link to comment Share on other sites More sharing options...
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