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2 questions


thrill606

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I have two questions for a mod I'm making.

1. Where are the Pip-boy weapon images located?

2. How do I make it so that the item is in the players inventory after they install and start the mod?

Thanks

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\textures\interface\icons\etc...

Look at the item in geck to find a specific one.

 

Create a quest with a script that adds it and then stops itself, and tick start game enabled. This is the best way, so you can do things like make sure it doesn't add while you're still in Doc Mitchell's house, for example.

Or you can just add it to the inventory of the "player" NPC.

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