Grant Hammerhoof Posted January 25, 2008 Share Posted January 25, 2008 Hullo! As this is my first topic/post on these here groovy-lookin' forums, I guess I might as well introduce myself a bit. Name's Grant; 'Hammerhoof' ain't obviously my last name, it's just a nickname that I use for my internet self, heh. I enjoy spending a bit of time playing Oblivion and Battlefield 2, though not Battlefield 2 so much recently, as this computer can't handle it; however Oblivion runs at lowest settings with a good 5-20 FPS, so it works for me. Anyway, there's 'a bit' of an introduction. On to the main point of this here thread. --- I've gone about making a custom race, and I'm wanting to make a short conversation with 'Valen Dreth', the Dark Elf across from your cell at the beginnin' of the game. In short, I want to do nothin' more than make Dreth do his usual abuse towards the player's race, but I want him to acknowledge my custom race as one of the default ones, albeit a modification in the lines spoken. Here's a bit more info: - Custom race is a modified version of the Kajiit race, basically making them a bit bigger and more imposing. EditorID is 'KajiitBig' for simplicity.- I'm wanting Dreth to react to this new race as a normal Kajiit, and possibly add a line from Dreth's Nord taunting: ''And those big muscles? They're going to waste away. When the end comes, you won't even have the strength to cry for your mother," before the line which ends the conversation. In short, I'm wanting Dreth to say this: Wake up, kitty kitty. That's it. There's a rat in my cell, Khajiit. A fat, tasty rat. Does the kitty want it? Is the kitty hungry? You'd better take whatever you can get in here, Khajiit. They don't feed the new prisoners. Didn't you know that? And those big muscles? They're going to waste away. When the end comes, you won't even have the strength to cry for your mother. First they starve you. Then they beat you. Then, if you're lucky, they kill you. That's right. You're going to die in here! However that's four lines of conversation, and for all the other races Dreth only says three lines, and I'm thinking his script kills the conversation after the third line has been spoken; I say I think because scripting has never been my strong point in anything, heh. Here's Valen Dreth's script for easy reference. scn ValenDrethScript float timer short talk short lastStage begin gamemode if timer > 0 set timer to timer - getsecondspassed elseif talk == 1 set lastStage to CharacterGen.tauntStage set timer to SayTo player, CharGenTaunt2 1 if getstage characterGen == 9 set characterGen.convTimer to timer - .5 if characterGen.debug == 1 message "DEBUG: Valen Dreth last info, convTimer to %.2f", characterGen.convTimer endif endif ; pause briefly between taunt stages if lastStage< CharacterGen.tauntStage set timer to timer + 10 endif endif if talk == 0 if getstage charactergen == 6 && CGValenDrethTauntMarker.getdistance player < 610 && getstagedone MQ01 10 == 1 set talk to 1 evp endif endif if talk == 2 && timer <= 0 set talk to 3 evp endif end begin onHit player stopcombat if getav health < 15 forceav health 15 endif end I probably could have explained all this better if I knew a bit more about scripting an conversations within Oblivion, but my knowledge is fairly limited, so I went ahead and did this up to see if I could at least get some pointers. I'm just tryin' to get Dreth to acknowledge my custom race and say a forth line. Anywho, thanks for takin' a look!! *I've been on another forum for the past while that doesn't have the Search function enabled; completely forgot that it might work here! Anyway, I think I might be able to solve the making Dreth acknowledge my race as a Kajiit, but is there any way to add that forth line I'm wanting him to say? Link to comment Share on other sites More sharing options...
Vagrant0 Posted January 25, 2008 Share Posted January 25, 2008 There's a reason why there's a single customracefix mod that makes him catch all. The reason is because any change to Dreth would conflict with any other change to Dreth, creating more trouble than its worth considdering that all you'd get from it is a single line of dialogue. But to make him say something, you'd need to edit his dialogue so that CharGenTaunt2 has an entry with conditions which point to the player being that specific race/gender. As for making the voice be there, that would probably require ALOT more trouble than this is worth. Recording or even re-using voiced dialogue isn't easy, or suggested for newer modders. Changing a critical NPC like this is also a bad idea no matter how skilled you may be at modding since it will certainly interfere with most of the other race mods. Link to comment Share on other sites More sharing options...
Grant Hammerhoof Posted January 25, 2008 Author Share Posted January 25, 2008 Ahh well. The Construction Set just has such an easy-to-use look to it I thought there might be some way to get it all to work out, heheh. Oh well. Thanks for the reply though!! Guess I'll just have to content myself with being a regular Kajiit, at least until a Minotaur race comes out in 2016, heh. And I use the CustomRaceFix modification if ya've got any doubts, just wondered if I could, well, do all that stuff I mentioned in my questions, heh. Thanks again though. http://i19.photobucket.com/albums/b165/grant_hammerhoof/Smilies/Cow_Tongue.gif Link to comment Share on other sites More sharing options...
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