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Werewolf minor changes


MRLoki

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thing is, today I made my first werewolf character, and I can't even start to tell you guys what I felt when noticed that the total health regeneration I have is 0... that felt way to wrong.

 

also, I feel that my warrior is way stronger than the werewolf form of his, not much on the damage, but his defense is so superior that I can't even risk going wolfy all the time. need to go, kill some, feed, and if the life is not full enough, wait for the transformation to go down, regenerate hp, use the hircine ring again...

 

My idea here is to make some changes to the werewolf transformation to make it actually be worth using over the normal, human, form...

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thing is, today I made my first werewolf character, and I can't even start to tell you guys what I felt when noticed that the total health regeneration I have is 0... that felt way to wrong.

 

You DO know you can eat dead bodies in order to regain health, right? It would be way imbalanced if you could both eat dead bodies AND regenerate health.

 

The beauty is that you can mod it to be differently if you want it to be though.

Edited by jackalhead
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You DO know you can eat dead bodies in order to regain health, right? It would be way imbalanced if you could both eat dead bodies AND regenerate health.

 

The beauty is that you can mod it to be differently if you want it to be though.

 

you should read the second pharagraph again.

 

as I said, feed is good, but not nearly usefull most of the time, even if I do get to feed on two or three bodies, they don't get me with enough life to keep going, also, most of the enemies can take a lot more life than the feed recover with the plain bow and arrow. I don't think that it would be over power if I could recover my hp between fights as I do with the human character. as it is now, you just can't. Also, comparing him with my human character again, I can use magic, potions, health regeneration and I have more defense... the imbalanced one would be the human xD

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