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Restart as Archer...


Equilibrium2903

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If you want a challenge, you could play a naked warrior character... Pure melee, no armor. :tongue:
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If you want a challenge, you could play a naked warrior character... Pure melee, no armor. :tongue:

 

Oh hell, i dont think i will ever be able to have the courage to play as a half nekkid man. Y'know, because whenever i go in third person....

Edited by TheMysteriousTraveler
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If you want boring, go full archer. If you want to make it fun, also train in shields, and use daggers. Max out your Archery tree first, but also invest a lot of points into sneak, and put enough into onehanded to get +100% damage and charging dash.

 

Once you get silent roll, charging dash becomes a fun way of dispatching 2 people with a dagger before they have time to react. Archery will be your main method of assault, but you can get rid of high-risk targets so much more effeciently with a dagger (plus, mix and matching is fun.)

 

Never, ever, ever single-class a character. It's boring. Always dual class, or invest odd options in your character (like rogue with conjuring, or arcane archer.)

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duel wielding light armour no sneak or restoration?

on master difficulty...

Dual wielding on any difficulty above normal is suicide. The DPS just isn't worth the lack of skill/survivability/mobility/etc.

 

Dual wielding's a cute toy, not an effective means of fighting anything more than a single target.

Edited by Miraboreasu
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Archers dont need as much stam as warriors, so you could either go for more hps or go for

a few extra doses of mana, no reason not to improve your restoration a bit, or conj or

whatever you prefer.

 

There is a Fletcher (archer store) in solitude and in white run (probably other places)

 

dont improve armorer much at all, but you can use armorer to upgrade normal

gear just before enchanting it.

 

enchanting works nicely with archers.

 

the only mele damage i did as an archer was sneak stabs with daggers at 15x damage.

 

but thats still no reason to upgrade 1 handed skill. (sneak x15 works only on daggers,

not short swords etc, a sword will do bonus sneak dam, but not much. 1.5x? 2x?)

 

edit: depending on when a quest is done, the item lvl of the reward is different,

doing nightengale quest early is fine, but that bow will only be useful for 3-5 more

lvls then youll want an enchanted glass bow for ex.

 

you will have room to add skill points to the thief tree, pickpocket lockpick etc,

and room to add speech.

 

learn speechcraft at the general store in windhelm, and at bards college at winterhold.

 

you have two choices for enchantment, learn soul steal or always keep a spare

soulsteal bow and keep switchint it with your main to cast the spell.

 

if your on master mode, you wont want to waste skillpoints on soul steal.

so use an item to steal souls, or you will find yourself at lvl 25 with lvl 35 bow

skills lvl 25 armor skills and your gonna suck.

 

better to be lvl 25 with lvl 65 bow skills and lvl 35 armor. or whatever.

Edited by agno
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On Expert/Master, Archer is extremely challenging- even with a follower. Sure, the first few levels are easy (sneak attack 2.0x on bow), but as soon as you hit level 10-11 the mobs start to present a serious challenge.

 

The problem with the archer is the low survivability- it's fine as long as you can stay at a distance, but if you ever have to face multiple mobs or in close quarters, you're in serious trouble.

 

If you want a challenge, play an Archer on Master difficulty. You will die a lot. On Master difficulty, you really need to be careful with what skills you are levelling- be sure to max out archery ASAP. If you level too quickly on Master, you will be quickly overwhelemed as an archer.

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lot of the time I shoot draugr while they sleep in sneak mode, wont take long until your sneak attack does so much damage

it 1 hit kills sleeping draugr.

 

theres 2 amazing archer perks, allowing you to draw your bow 30% faster and another that lets you walk full speed

with your bow drawn (turning radius is higher aw well, you can track dragons much better with this perk)

 

as for elemental resists? I went woodelf so I had resists naturally, all mages are dangerous to archers,

keep some resist pots ready?

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