natelovesyou Posted December 2, 2011 Share Posted December 2, 2011 If you want a challenge, you could play a naked warrior character... Pure melee, no armor. :tongue: Link to comment Share on other sites More sharing options...
TheMysteriousTraveler Posted December 2, 2011 Share Posted December 2, 2011 (edited) If you want a challenge, you could play a naked warrior character... Pure melee, no armor. :tongue: Oh hell, i dont think i will ever be able to have the courage to play as a half nekkid man. Y'know, because whenever i go in third person.... Edited December 2, 2011 by TheMysteriousTraveler Link to comment Share on other sites More sharing options...
stimresp Posted December 2, 2011 Share Posted December 2, 2011 Use a longbow, limit your arrows, avoid enchantments and poisons, and only a dagger for melee. That would be a challenge. Link to comment Share on other sites More sharing options...
Evilllamas Posted December 2, 2011 Share Posted December 2, 2011 duel wielding light armour no sneak or restoration?on master difficulty... Link to comment Share on other sites More sharing options...
Miraboreasu Posted December 2, 2011 Share Posted December 2, 2011 If you want boring, go full archer. If you want to make it fun, also train in shields, and use daggers. Max out your Archery tree first, but also invest a lot of points into sneak, and put enough into onehanded to get +100% damage and charging dash. Once you get silent roll, charging dash becomes a fun way of dispatching 2 people with a dagger before they have time to react. Archery will be your main method of assault, but you can get rid of high-risk targets so much more effeciently with a dagger (plus, mix and matching is fun.) Never, ever, ever single-class a character. It's boring. Always dual class, or invest odd options in your character (like rogue with conjuring, or arcane archer.) Link to comment Share on other sites More sharing options...
Miraboreasu Posted December 2, 2011 Share Posted December 2, 2011 (edited) duel wielding light armour no sneak or restoration?on master difficulty... Dual wielding on any difficulty above normal is suicide. The DPS just isn't worth the lack of skill/survivability/mobility/etc. Dual wielding's a cute toy, not an effective means of fighting anything more than a single target. Edited December 2, 2011 by Miraboreasu Link to comment Share on other sites More sharing options...
agno Posted December 2, 2011 Share Posted December 2, 2011 (edited) Archers dont need as much stam as warriors, so you could either go for more hps or go fora few extra doses of mana, no reason not to improve your restoration a bit, or conj orwhatever you prefer. There is a Fletcher (archer store) in solitude and in white run (probably other places) dont improve armorer much at all, but you can use armorer to upgrade normalgear just before enchanting it. enchanting works nicely with archers. the only mele damage i did as an archer was sneak stabs with daggers at 15x damage. but thats still no reason to upgrade 1 handed skill. (sneak x15 works only on daggers,not short swords etc, a sword will do bonus sneak dam, but not much. 1.5x? 2x?) edit: depending on when a quest is done, the item lvl of the reward is different,doing nightengale quest early is fine, but that bow will only be useful for 3-5 morelvls then youll want an enchanted glass bow for ex. you will have room to add skill points to the thief tree, pickpocket lockpick etc,and room to add speech. learn speechcraft at the general store in windhelm, and at bards college at winterhold. you have two choices for enchantment, learn soul steal or always keep a sparesoulsteal bow and keep switchint it with your main to cast the spell. if your on master mode, you wont want to waste skillpoints on soul steal.so use an item to steal souls, or you will find yourself at lvl 25 with lvl 35 bowskills lvl 25 armor skills and your gonna suck. better to be lvl 25 with lvl 65 bow skills and lvl 35 armor. or whatever. Edited December 2, 2011 by agno Link to comment Share on other sites More sharing options...
nitevision92 Posted December 2, 2011 Share Posted December 2, 2011 All the sneak skills are fine and well, but what about dealing with Draugr nests and those pesky Draugr bosses? Or basically any situation where you're caught flat-footed. Link to comment Share on other sites More sharing options...
Omniblivion Posted December 2, 2011 Share Posted December 2, 2011 On Expert/Master, Archer is extremely challenging- even with a follower. Sure, the first few levels are easy (sneak attack 2.0x on bow), but as soon as you hit level 10-11 the mobs start to present a serious challenge. The problem with the archer is the low survivability- it's fine as long as you can stay at a distance, but if you ever have to face multiple mobs or in close quarters, you're in serious trouble. If you want a challenge, play an Archer on Master difficulty. You will die a lot. On Master difficulty, you really need to be careful with what skills you are levelling- be sure to max out archery ASAP. If you level too quickly on Master, you will be quickly overwhelemed as an archer. Link to comment Share on other sites More sharing options...
agno Posted December 2, 2011 Share Posted December 2, 2011 lot of the time I shoot draugr while they sleep in sneak mode, wont take long until your sneak attack does so much damageit 1 hit kills sleeping draugr. theres 2 amazing archer perks, allowing you to draw your bow 30% faster and another that lets you walk full speedwith your bow drawn (turning radius is higher aw well, you can track dragons much better with this perk) as for elemental resists? I went woodelf so I had resists naturally, all mages are dangerous to archers,keep some resist pots ready? Link to comment Share on other sites More sharing options...
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