Deleted4363562User Posted September 7, 2016 Share Posted September 7, 2016 I imported the PlayerHouse_Ruin_Kitchen_Cabinet05.nif into 3DS Max and deleted the broken sink pieces. My plan was to place the working sink activator on top in the CK. The problem is that when I export, the nif data doesn't resemble the original at all. The textures paths, collision data etc are all messed up. Here's a link to a google drive folder with both the original and altered nif. Sorry that I cannot be more helpful. I need to sit down and really learn nifskope sooner rather than later... Link to comment Share on other sites More sharing options...
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