droscoe2 Posted December 2, 2011 Share Posted December 2, 2011 Hey guys and gals, I'm reaching out to the community for some guidance on an issue of mine. Some of you may know, I'm going to create an Armor Dye mod and so far I've been writing notes and ideas. I most definitely will begin recoloring the textures before the CS is released, but ultimately the CS is needed to make it a reality. My issue is this: I can apply some subtle sharpening effects on my own, and in my opinion, they do look pretty darn good. However, so many of you have downloaded armor enhancement mods, such as Armor Improvement. My dye mod will be incompatible with mods that alter the same textures. I am debating whether or not I should apply a healthy sharpening effect (not overdone) myself or base my textures on popular mods already released. Or, just use vanilla textures to base my work on? This issue isn't exactly problematic, but I'd like to know what you guys think before I commit to doing over 3,000 textures. Hopefully, you understand that concern.(It is projected that it may take ~40 hours to finish) Take care,droscoe Link to comment Share on other sites More sharing options...
droscoe2 Posted December 2, 2011 Author Share Posted December 2, 2011 bump Link to comment Share on other sites More sharing options...
manlizard Posted December 2, 2011 Share Posted December 2, 2011 Looking forward to this mod. I think I would prefer you to make your own textures (with the sharpen effect) rather than use "vanilla" textures. What exactly do you mean by "or base my textures on popular mods already released.", Do you mean you would edit textures from other mods? Link to comment Share on other sites More sharing options...
elricshan Posted December 2, 2011 Share Posted December 2, 2011 why dont you go and talk whit some of the players that have made some of the avesome recooloring and you could joun forces and make an awesome mod that all would love to to use. Link to comment Share on other sites More sharing options...
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