Rambozz7 Posted September 8, 2016 Share Posted September 8, 2016 (edited) Hi guys,First of all, this game is Bully: SE and it used the gamebryo engine (the same game engine used by Fallout, Skyrim, The Elder Scrolls, etc) and nifskope works really well with Bully: SE too I have problem with the dds (dxt5) & transparency, somehow when I use the dxt5 dds file with the nialphatexture, I encounter this weird texture problem whenever I load the model (with alpha) & the texture in game, this weird stripe appear on my model But when I use nifskope to view the model, the weird stripe never appear, and this is actually how the model should look like in the game (without the weird stripe),The rocket head is visible (without transparency) and the rocket body is transparent, so there is a visible (non-transparent) part & transparent part in the model and this is how the dtx5 dds texture and the alpha channel look like(the right side is the texture & the left side is the alpha channel I've searched on google but I still can't find any solution for thisand I've tried to change the flag settings for the nialphatexture, but the stripe is still exist in the gameI've attacted the nif files, the original tga texture file & the dds file Any idea, guys? Edited September 8, 2016 by Rambozz7 Link to comment Share on other sites More sharing options...
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