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Weird NPC spawning issue (Possible navmesh issue?)


heat465

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I've run into a problem where most of the NPCs in the cell spawn in one point and don't move far from it. I'm pretty sure I've done the navmeshing correctly as NPCs are able to move around in the cell just fine if they're not in that location. I've tried about everything I can think of to fix this issue but I haven't been lucky with it.

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Are they all spawning at the COC marker or Door marker? There's a couple of reasons this can occur. One, you didn't make a new cell and copied another one, not a good idea. Two, the navmesh isn't finalized properly or the door links are messed up.

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Well, they spawned more like this:

 

 

Not so much near a door or any marker, but just a spot that basically has no real significance in terms of markers or anything. However I did try the finalizing the navmesh and it seems to have fixed the issue, I just don't understand what finalizing it does.

 

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