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Player dialog just dont show, seq file is in data/seq folder


freemywilly

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Well,

after hours of headaches, i am finally about to give up.

I cannot get my simple dialogline to show up.

I try to make a simple dialog quest, that should come up, when I Talk to a npc. I tried this with conditions and without, with quest Start game enabled, and also without.

I got tesv5 edit to create the seq file in the data/Seq folder.

I recorded a voice for the answer.

Still my dialogtopic will not show, even using the cleanest save, that never saw my quest.

I know, Dialogs are buggy, but I cannot believe that the simplest

Implementation is impossible.

So i Seem to misunderstand something , or forgot something important, but what???

 

 

In the mod i attached a simple Hello World script to the quest,

OnInit () debug output is fired once the save is loaded. Although i disabled game Start enabled.

Is this normal?

 

I have put an Amulette with a script that has myquest.start () in

The pick up event, the event is fired, i have a debug.messagebox in it, so I Expect the queststart to happen,

But still no dialog, when I Talk to npcs.

(The myquest is given as quest Parameter auto).

Any help is appreciated , i can give all necessary files to look in, they are real basic.

Sigh***

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Simply the quest was not starting because this Alias was not filling. If for some reason you want an Alias not to fill at the start of the quest you need to mark it as optional.

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