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Weird creture problem


Mason69

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I cant really describe it so here are some screenshots:

 

http://img404.imageshack.us/img404/9767/screenshot5om.th.jpg http://img10.imageshack.us/img10/9760/screenshot6hj.th.jpg

 

The heads of the clanfear are the problem, the bigger ones have their heads stretched and the smaller ones doesnt have heads at all.

Im running a modded game so if anyone have experienced this problem before it would be great to hear from you because it is hard to find which mod is responsable (maybe MMM?).

 

 

Weird, left the game to post this, then got back in and it is not happening anymor XD

 

Edit: 2: It is happening again so it seems it is not solved :S

Edited by Mason69
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A list of mods in the order that they are loaded would be nice :) If you use Wrye Bash, you can list the mods that way, copy all of the text and paste it into your post so that it has the spoiler tags.
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I use wrye bash, how can i copy the list? Also im having this problem too: http://www.thenexusforums.com/index.php?/topic/145035-game-crash-on-exiting-sump-of-misery-into-plane-of-oblivion/

 

:S

 

Edit: Already got out of Sump of misery :D

 

Edit 2: It is not only with the creatures but it is also happening with some floors and stuff like that.

Edited by Mason69
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In Wrye Bash, when you are looking at your mod list, right click on the header labeled File and select "List Mods". This will open a window with a list of your mods in the order they are set to load. Click in the window, select all, copy and paste in this thread. That should allow us to see what you have running and when. :)
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I am having the exact same problem with clanfears.

They are either missing the heads or have this long line going from where the head should be to off in the distance.

have not messed with ini except to enable screen shots.

 

load order is

 

Oblivion.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Francesco's Optional New Creatures Add-On.esm

Mart's Monster Mod.esm

Unofficial Oblivion Patch.esp

Knights.esp

DLCShiveringIsles.esp

UOPS Additional Changes.esp

Knights - Unofficial Patch.esp

Unofficial Shivering Isles Patch.esp

Natural_Weather_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Vegetation_by_Max_Tael.esp

Francesco's day lenght rescale 1-20.esp

Francesco's level up mini mod - Slower skills x1.5.esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Files 1.esp

Francesco's Optional Files 2.esp

Francesco's Optional Files 4.esp

Mart's Monster Mod for Francescos.esp

Mart's Monster Mod - Gems & Gem Dust.esp

Mart's Monster Mod - Friendlier Factions MMM+Fran.esp

Mart's Monster Mod - More Wilderness Life.esp

Mart's Monster Mod - Fran's leveled quests.esp

Mart's Monster Mod - Durability & Damage.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - Less Bone Loot.esp

Mart's Monster Mod - Reduced Spawn Rates.esp

Mart's Monster Mod - City Defences.esp

Mart's Monster Mod - Diverse Creature Skins.esp

 

 

thanks for any help provided.

Edited by jonar
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Here it is:

 

 

01 All Natural Base.esm [Version 1.3.2]

02 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

03 Mart's Monster Mod.esm [Version 3.5.5b4]

04 Mart's Monster Mod for OOO.esm [Version 0.9.8b5]

05 TamrielTravellers.esm [Version 1.39c]

06 Kvatch Rebuilt.esm

07 Better Cities Resources.esm [Version 5.0.7]

08 DA Run Fatigue.esm

09 HorseCombatMaster.esm

++ HrmnsOblivionScriptOptimizationv1.0.esp

0A Unofficial Oblivion Patch.esp [Version 3.4.0]

0B DLCShiveringIsles.esp

0C Better Cities .esp [Version 4.7.0]

0D LoadingScreens.esp

++ fog.esp

0E Natural_Habitat_by_Max_Tael.esp

0F All Natural.esp [Version 1.33]

10 All Natural - SI.esp [Version 1.3.2]

++ All Natural - MMM Patch.esp [Version 1.3]

11 OBGE - Liquid Water.esp

++ Diverse Voices.esp [Version 0.1a]

12 Book Jackets Oblivion.esp

13 ChaseCameraMod.esp

14 ImprovedSigns.esp

15 Luchaire's Neck Seam Concealer.esp

16 My Voice Extender.esp

17 Xia_Nhary_TwilightAssassin.HGEC1.1Normal.esp

18 Living Economy.esp

19 Living Economy - Items.esp

1A Cutthroat Merchants.esp

1B DropLitTorchOBSE.esp [Version 2.4]

1C HTFpcb Extended.esp

1D OBGEv3 Controller.esp

1E SimpleHUDClock.esp

1F Streamline 3.1.esp

20 Dynamic Map.esp [Version 2.1.1]

** EVE_StockEquipmentReplacer.esp

++ MaleBodyReplacerV4.esp

21 GoldenShadowArmor.esp

22 SentientWeapon.esp [Version 3]

23 UFF & RM Black Exnem Warrior Armor.esp

24 Slof's Horses Base.esp

25 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

++ OOO-DLT_Remover.esp [Version 1.33]

26 Mart's Monster Mod for OOO.esp [Version 0.9.8b5]

27 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.5.5b4]

28 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.5.5b4]

29 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.5.5b3]

++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.5.5b4]

++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.5.5b4]

++ Mart's Monster Mod - Less Rats.esp [Version 3.5.5b4]

2A Mart's Monster Mod - Vindasel.esp [Version 3.5.5b4]

2B Mart's Monster Mod - More Wilderness Life.esp [Version 3.5.5b4]

2C Mart's Monster Mod - Extra Wounding.esp [Version 3.5.5b4]

++ TamrielTravellerAdvscript.esp [Version 1.39c]

2D TamrielTravellers.esp [Version 1.39c]

++ Travellers4MMMHostileFactions.esp [Version 1.39c]

++ TamrielTravellersItemsnpc.esp [Version 1.39c]

++ TamrielTravellersItemsVendor.esp [Version 1.39c]

2E ShiveringIsleTravellers.esp [Version 1.39c]

++ ShiveringIsleTravellersFriendlyFactions.esp [Version 1.39c]

** LoadingScreens-OOO.esp

** EVE_StockEquipmentReplacer for OOO.esp

** EVE_StockEquipmentReplacer4MMM.esp

2F Anvil_MorningGloryBetterCities_Mixed.esp

30 EM_RedRoseManor.esp [Version 1.1]

31 GoldenCrest.esp

32 Kragenir's Death Quest.esp [Version 2.11]

33 KDQ - Rural Line Additions.esp

34 Kvatch Rebuilt.esp

++ Kvatch Rebuilt - OOO Compatibility.esp

35 Kvatch Rebuilt Weather Patch.esp

36 GlenvarCastle.esp

37 ME_DAEDRIC_RECON.esp [Version 1.4]

38 Trail South East.esp

39 Trail WEST.esp

3A Trail EAST.esp

3B Trail Central.esp

3C Valley_View_Estate.esp

3D 24HrArenaAliveV2.esp

** EVE_KnightsoftheNine.esp

3E RTT.esp

3F xuldarkforest.esp [Version 1.0.5]

40 xulStendarrValley.esp [Version 1.2.2]

41 xulTheHeath.esp

42 MMMMWL-TheHeath patch.esp

43 XulEntiusGorge.esp

44 xulFallenleafEverglade.esp [Version 1.3.1]

45 xulColovianHighlands_EV.esp [Version 1.2.1]

46 xulChorrolHinterland.esp [Version 1.2.2]

47 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]

48 xulBravilBarrowfields.esp [Version 1.3.3]

49 xulLushWoodlands.esp [Version 1.3.1]

4A xulAncientYews.esp [Version 1.4.3]

4B SentientWeaponII-AncientYews patch.esp

4C xulAncientRedwoods.esp [Version 1.6]

4D xulCloudtopMountains.esp [Version 1.0.3]

4E xulArriusCreek.esp [Version 1.1.3]

4F xulPatch_AY_AC.esp [Version 1.1]

50 xulRollingHills_EV.esp [Version 1.3.3]

51 MMMMWL-RollingHills patch.esp

52 xulPantherRiver.esp

53 xulRiverEthe.esp [Version 1.0.2]

54 ValleyViewEstate-RiverEthe patch.esp [Version 1.1.1]

55 xulBrenaRiverRavine.esp [Version 1.1.1]

56 xulImperialIsle.esp [Version 1.6.7]

57 xulBlackwoodForest.esp [Version 1.1.0]

58 xulCheydinhalFalls.esp [Version 1.0.1]

59 KvatchRebuilt-CheydinhalFalls patch.esp

5A xulAspenWood.esp [Version 1.0.2]

5B xulSkingradOutskirts.esp [Version 1.0.1]

5C xulSnowdale.esp [Version 1.0.3]

5D OOO-Snowdale Patch.esp

5E xulCliffsOfAnvil.esp [Version 1.12]

5F OOOCliffsofAnvilPatch.esp [Version 1.1]

60 xulSilverfishRiverValley.esp [Version 1.0.2]

61 xulJerallGlacier.esp [Version 1.0.0]

62 xulTheEasternPeaks.esp [Version 1.0]

63 GoldenCrest-UniqueLandscapes Merged patch.esp [Version 1.0]

64 KragenirsDeathQuest-UniqueLandscapes Merged patch.esp [Version 1.1]

65 TrailsOfCyrodiil-UL merged patch.esp

66 ImpeREAL Empire - Unique Forts.esp

67 ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp

68 Natural_Vegetation_by_Max_Tael.esp

69 Harvest [Flora].esp [Version 3.0.0]

++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

6A HUD Status Bars.esp [Version 5.3.2]

++ Improved Fires and Flames - Increased Sound.esp

++ Short Grass V3.esp

6B StarX Vampire Deaths.esp

6C talkwithyourhands2.esp

6D ATakesAll.esp

6E Alternative Start by Robert Evrae.esp

6F Q - Carrying Capacity x2 v1.0.esp

70 DA Sprint.esp

71 WPHealthRegen.esp [Version 1.0]

72 RealSleepExtended.esp [Version 2.5]

++ EnchantmentRestore_Wells.esp

73 Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

74 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

75 DRSplatter.esp

76 Oblivion XP.esp [Version 4.1.5]

77 SP1stPLegs.esp

78 ElaborateEyes.esp

79 CompanionFergus.esp [Version 2.0]

7A 1em_Vilja.esp [Version 4.04]

7B ViljainRedRoseManor.esp [Version 1.2]

7C Arren.esp

7D Arren-EntiusGorge patch.esp

++ EVE_KhajiitFix.esp

++ Mart's Monster Mod - Resized Races.esp [Version 3.5.5b4]

7E Better Cities Full.esp [Version 5.0.7]

7F Better Cities - VWD of the IC.esp [Version 4.7.0]

80 Better Imperial City.esp [Version 5.0.0]

81 Better Cities Full FPS Patch.esp [Version 5.0.7]

82 Better Cities - All Natural.esp [Version 4.9.5]

83 Better Cities - Unique Landscape Barrowfields.esp [Version 4.9.5]

84 Better Cities - Ruined Tail's Tale.esp [Version 5.0.0]

85 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 5.1.0]

86 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 5.0.0]

87 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.1.0]

88 Better Cities - Valley View Estate.esp [Version 4.7.0]

89 Better Imperial City FPS Patch.esp [Version 5.0.0]

8A Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1]

8B Better Cities - No LEYAWIIN Flooding.esp [Version 4.9.0]

8C MM_NoMoreAnnoyingMessages.esp [Version 1.2]

8D Think to Yourself.esp

8E MiniMap.esp

8F DeadlyReflex 6 - Combat Moves.esp

++ Deadly Reflex 6 - HeX NifSE Patch.esp

** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3.2]

90 Bashed Patch, 0.esp

91 RH 1.5.5 - Classic for MMM.esp

92 Fjotreids Armor v1.0.esp

 

 

 

Comparing my list with the one above probably the problem is from MMM.

Edited by Mason69
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I guess I am just not used to seeing better cities so far down the load order, but you aren't using the FCOM mod, so that might be it.

 

From another post, try moving the following out of the folder they are in and save them somewhere just in case this doesn't work:

Data\Meshes\Creatures\clannfear\Clannfear.NIF

Data\Meshes\Creatures\clannfear\skeleton.nif

 

Looked like it might have worked for another poster.

Edited by Keirgarth
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I guess I am just not used to seeing better cities so far down the load order, but you aren't using the FCOM mod, so that might be it.

 

From another post, try moving the following out of the folder they are in and save them somewhere just in case this doesn't work:

Data\Meshes\Creatures\clannfear\Clannfear.NIF

Data\Meshes\Creatures\clannfear\skeleton.nif

 

Looked like it might have worked for another poster.

 

Ok, as soon as i can i will try that, thanks for the info.

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