Mason69 Posted December 3, 2011 Share Posted December 3, 2011 (edited) I cant really describe it so here are some screenshots: http://img404.imageshack.us/img404/9767/screenshot5om.th.jpg http://img10.imageshack.us/img10/9760/screenshot6hj.th.jpg The heads of the clanfear are the problem, the bigger ones have their heads stretched and the smaller ones doesnt have heads at all.Im running a modded game so if anyone have experienced this problem before it would be great to hear from you because it is hard to find which mod is responsable (maybe MMM?). Weird, left the game to post this, then got back in and it is not happening anymor XD Edit: 2: It is happening again so it seems it is not solved :S Edited December 3, 2011 by Mason69 Link to comment Share on other sites More sharing options...
Keirgarth Posted December 3, 2011 Share Posted December 3, 2011 A list of mods in the order that they are loaded would be nice :) If you use Wrye Bash, you can list the mods that way, copy all of the text and paste it into your post so that it has the spoiler tags. Link to comment Share on other sites More sharing options...
Mason69 Posted December 3, 2011 Author Share Posted December 3, 2011 (edited) I use wrye bash, how can i copy the list? Also im having this problem too: http://www.thenexusforums.com/index.php?/topic/145035-game-crash-on-exiting-sump-of-misery-into-plane-of-oblivion/ :S Edit: Already got out of Sump of misery :D Edit 2: It is not only with the creatures but it is also happening with some floors and stuff like that. Edited December 3, 2011 by Mason69 Link to comment Share on other sites More sharing options...
Keirgarth Posted December 3, 2011 Share Posted December 3, 2011 In Wrye Bash, when you are looking at your mod list, right click on the header labeled File and select "List Mods". This will open a window with a list of your mods in the order they are set to load. Click in the window, select all, copy and paste in this thread. That should allow us to see what you have running and when. :) Link to comment Share on other sites More sharing options...
jonar Posted December 3, 2011 Share Posted December 3, 2011 (edited) I am having the exact same problem with clanfears.They are either missing the heads or have this long line going from where the head should be to off in the distance.have not messed with ini except to enable screen shots. load order is Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmFrancesco's Optional New Creatures Add-On.esmMart's Monster Mod.esmUnofficial Oblivion Patch.espKnights.espDLCShiveringIsles.espUOPS Additional Changes.espKnights - Unofficial Patch.espUnofficial Shivering Isles Patch.espNatural_Weather_by_Max_Tael.espNatural_Water_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espFrancesco's day lenght rescale 1-20.espFrancesco's level up mini mod - Slower skills x1.5.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Files 1.espFrancesco's Optional Files 2.espFrancesco's Optional Files 4.espMart's Monster Mod for Francescos.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Friendlier Factions MMM+Fran.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Fran's leveled quests.espMart's Monster Mod - Durability & Damage.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Reduced Spawn Rates.espMart's Monster Mod - City Defences.espMart's Monster Mod - Diverse Creature Skins.esp thanks for any help provided. Edited December 3, 2011 by jonar Link to comment Share on other sites More sharing options...
Mason69 Posted December 4, 2011 Author Share Posted December 4, 2011 (edited) Here it is: 01 All Natural Base.esm [Version 1.3.2]02 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]03 Mart's Monster Mod.esm [Version 3.5.5b4]04 Mart's Monster Mod for OOO.esm [Version 0.9.8b5]05 TamrielTravellers.esm [Version 1.39c]06 Kvatch Rebuilt.esm07 Better Cities Resources.esm [Version 5.0.7]08 DA Run Fatigue.esm09 HorseCombatMaster.esm++ HrmnsOblivionScriptOptimizationv1.0.esp0A Unofficial Oblivion Patch.esp [Version 3.4.0]0B DLCShiveringIsles.esp0C Better Cities .esp [Version 4.7.0]0D LoadingScreens.esp++ fog.esp0E Natural_Habitat_by_Max_Tael.esp0F All Natural.esp [Version 1.33]10 All Natural - SI.esp [Version 1.3.2]++ All Natural - MMM Patch.esp [Version 1.3]11 OBGE - Liquid Water.esp++ Diverse Voices.esp [Version 0.1a]12 Book Jackets Oblivion.esp13 ChaseCameraMod.esp14 ImprovedSigns.esp15 Luchaire's Neck Seam Concealer.esp16 My Voice Extender.esp17 Xia_Nhary_TwilightAssassin.HGEC1.1Normal.esp18 Living Economy.esp19 Living Economy - Items.esp1A Cutthroat Merchants.esp1B DropLitTorchOBSE.esp [Version 2.4]1C HTFpcb Extended.esp1D OBGEv3 Controller.esp1E SimpleHUDClock.esp1F Streamline 3.1.esp20 Dynamic Map.esp [Version 2.1.1]** EVE_StockEquipmentReplacer.esp++ MaleBodyReplacerV4.esp21 GoldenShadowArmor.esp22 SentientWeapon.esp [Version 3]23 UFF & RM Black Exnem Warrior Armor.esp24 Slof's Horses Base.esp25 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ OOO-DLT_Remover.esp [Version 1.33]26 Mart's Monster Mod for OOO.esp [Version 0.9.8b5]27 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.5.5b4]28 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.5.5b4]29 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.5.5b3]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.5.5b4]++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.5.5b4]++ Mart's Monster Mod - Less Rats.esp [Version 3.5.5b4]2A Mart's Monster Mod - Vindasel.esp [Version 3.5.5b4]2B Mart's Monster Mod - More Wilderness Life.esp [Version 3.5.5b4]2C Mart's Monster Mod - Extra Wounding.esp [Version 3.5.5b4]++ TamrielTravellerAdvscript.esp [Version 1.39c]2D TamrielTravellers.esp [Version 1.39c]++ Travellers4MMMHostileFactions.esp [Version 1.39c]++ TamrielTravellersItemsnpc.esp [Version 1.39c]++ TamrielTravellersItemsVendor.esp [Version 1.39c]2E ShiveringIsleTravellers.esp [Version 1.39c]++ ShiveringIsleTravellersFriendlyFactions.esp [Version 1.39c]** LoadingScreens-OOO.esp** EVE_StockEquipmentReplacer for OOO.esp** EVE_StockEquipmentReplacer4MMM.esp2F Anvil_MorningGloryBetterCities_Mixed.esp30 EM_RedRoseManor.esp [Version 1.1]31 GoldenCrest.esp32 Kragenir's Death Quest.esp [Version 2.11]33 KDQ - Rural Line Additions.esp34 Kvatch Rebuilt.esp++ Kvatch Rebuilt - OOO Compatibility.esp35 Kvatch Rebuilt Weather Patch.esp36 GlenvarCastle.esp37 ME_DAEDRIC_RECON.esp [Version 1.4]38 Trail South East.esp39 Trail WEST.esp3A Trail EAST.esp3B Trail Central.esp3C Valley_View_Estate.esp3D 24HrArenaAliveV2.esp** EVE_KnightsoftheNine.esp3E RTT.esp3F xuldarkforest.esp [Version 1.0.5]40 xulStendarrValley.esp [Version 1.2.2]41 xulTheHeath.esp42 MMMMWL-TheHeath patch.esp43 XulEntiusGorge.esp44 xulFallenleafEverglade.esp [Version 1.3.1]45 xulColovianHighlands_EV.esp [Version 1.2.1]46 xulChorrolHinterland.esp [Version 1.2.2]47 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]48 xulBravilBarrowfields.esp [Version 1.3.3]49 xulLushWoodlands.esp [Version 1.3.1]4A xulAncientYews.esp [Version 1.4.3]4B SentientWeaponII-AncientYews patch.esp4C xulAncientRedwoods.esp [Version 1.6]4D xulCloudtopMountains.esp [Version 1.0.3]4E xulArriusCreek.esp [Version 1.1.3]4F xulPatch_AY_AC.esp [Version 1.1]50 xulRollingHills_EV.esp [Version 1.3.3]51 MMMMWL-RollingHills patch.esp52 xulPantherRiver.esp53 xulRiverEthe.esp [Version 1.0.2]54 ValleyViewEstate-RiverEthe patch.esp [Version 1.1.1]55 xulBrenaRiverRavine.esp [Version 1.1.1]56 xulImperialIsle.esp [Version 1.6.7]57 xulBlackwoodForest.esp [Version 1.1.0]58 xulCheydinhalFalls.esp [Version 1.0.1]59 KvatchRebuilt-CheydinhalFalls patch.esp5A xulAspenWood.esp [Version 1.0.2]5B xulSkingradOutskirts.esp [Version 1.0.1]5C xulSnowdale.esp [Version 1.0.3]5D OOO-Snowdale Patch.esp5E xulCliffsOfAnvil.esp [Version 1.12]5F OOOCliffsofAnvilPatch.esp [Version 1.1]60 xulSilverfishRiverValley.esp [Version 1.0.2]61 xulJerallGlacier.esp [Version 1.0.0]62 xulTheEasternPeaks.esp [Version 1.0]63 GoldenCrest-UniqueLandscapes Merged patch.esp [Version 1.0]64 KragenirsDeathQuest-UniqueLandscapes Merged patch.esp [Version 1.1]65 TrailsOfCyrodiil-UL merged patch.esp66 ImpeREAL Empire - Unique Forts.esp67 ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp68 Natural_Vegetation_by_Max_Tael.esp69 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]6A HUD Status Bars.esp [Version 5.3.2]++ Improved Fires and Flames - Increased Sound.esp++ Short Grass V3.esp6B StarX Vampire Deaths.esp6C talkwithyourhands2.esp6D ATakesAll.esp6E Alternative Start by Robert Evrae.esp6F Q - Carrying Capacity x2 v1.0.esp70 DA Sprint.esp71 WPHealthRegen.esp [Version 1.0]72 RealSleepExtended.esp [Version 2.5]++ EnchantmentRestore_Wells.esp73 Deadly Reflex 6 - Timed Block with no damage or durability changes.esp74 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp75 DRSplatter.esp76 Oblivion XP.esp [Version 4.1.5]77 SP1stPLegs.esp78 ElaborateEyes.esp79 CompanionFergus.esp [Version 2.0]7A 1em_Vilja.esp [Version 4.04]7B ViljainRedRoseManor.esp [Version 1.2]7C Arren.esp7D Arren-EntiusGorge patch.esp++ EVE_KhajiitFix.esp++ Mart's Monster Mod - Resized Races.esp [Version 3.5.5b4]7E Better Cities Full.esp [Version 5.0.7]7F Better Cities - VWD of the IC.esp [Version 4.7.0]80 Better Imperial City.esp [Version 5.0.0]81 Better Cities Full FPS Patch.esp [Version 5.0.7]82 Better Cities - All Natural.esp [Version 4.9.5]83 Better Cities - Unique Landscape Barrowfields.esp [Version 4.9.5]84 Better Cities - Ruined Tail's Tale.esp [Version 5.0.0]85 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 5.1.0]86 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 5.0.0]87 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.1.0]88 Better Cities - Valley View Estate.esp [Version 4.7.0]89 Better Imperial City FPS Patch.esp [Version 5.0.0]8A Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1]8B Better Cities - No LEYAWIIN Flooding.esp [Version 4.9.0]8C MM_NoMoreAnnoyingMessages.esp [Version 1.2]8D Think to Yourself.esp8E MiniMap.esp8F DeadlyReflex 6 - Combat Moves.esp++ Deadly Reflex 6 - HeX NifSE Patch.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3.2]90 Bashed Patch, 0.esp91 RH 1.5.5 - Classic for MMM.esp92 Fjotreids Armor v1.0.esp Comparing my list with the one above probably the problem is from MMM. Edited December 4, 2011 by Mason69 Link to comment Share on other sites More sharing options...
Keirgarth Posted December 4, 2011 Share Posted December 4, 2011 Do you use BOSS to sort your load order? Yours doesn't quite look right to me from what I am used to seeing. Link to comment Share on other sites More sharing options...
Mason69 Posted December 4, 2011 Author Share Posted December 4, 2011 Yes i do, what do you think is wrong? Link to comment Share on other sites More sharing options...
Keirgarth Posted December 4, 2011 Share Posted December 4, 2011 (edited) I guess I am just not used to seeing better cities so far down the load order, but you aren't using the FCOM mod, so that might be it. From another post, try moving the following out of the folder they are in and save them somewhere just in case this doesn't work:Data\Meshes\Creatures\clannfear\Clannfear.NIFData\Meshes\Creatures\clannfear\skeleton.nif Looked like it might have worked for another poster. Edited December 4, 2011 by Keirgarth Link to comment Share on other sites More sharing options...
Mason69 Posted December 4, 2011 Author Share Posted December 4, 2011 I guess I am just not used to seeing better cities so far down the load order, but you aren't using the FCOM mod, so that might be it. From another post, try moving the following out of the folder they are in and save them somewhere just in case this doesn't work:Data\Meshes\Creatures\clannfear\Clannfear.NIFData\Meshes\Creatures\clannfear\skeleton.nif Looked like it might have worked for another poster. Ok, as soon as i can i will try that, thanks for the info. Link to comment Share on other sites More sharing options...
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