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Issue with FWE Alternate Travel


Camo5050

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I'm having a crash issue that's a bit hard to fix and was wondering if someone might be able to offer a bit of help. Basically I'm having issues with Alternate Travel in FWE. Currently, I have my motorbike parked outside of the Jury Street Metro. However, when I attempt to enter the cell that contains the bike, I crash to desktop. I've tried blowing myself up, moving the load order of the module and deleting my merged patch. Nothing seems to work except to disable the .esp for Alternate Travel. If I do that, I can enter the cell just fine, but sans my cool motorcycle :(

 

Anyway, here is my load order:

 

[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] CRAFT.esm
[X] CALIBR.esm
[X] Project Beauty.esm
[X] Advanced Recon Tech.esm
[X] EVE.esm
[X] Detect Traps.esm
[X] FO3 Wanderers Edition - Main File.esm
[X] Mart's Mutant Mod.esm
[X] RHKBrisaAlmodovar.esm
[X] DCInteriors_ComboEdition.esm
[X] Enhanced Weather - Rain and Snow.esm
[X] Xepha's Dynamic Weather.esm
[X] DarNifiedUIF3.esp
[X] Project Beauty- Broken Steel.esp
[X] Project Beauty- Point Lookout.esp
[X] CASM.esp
[X] GNR Enhanced.esp
[X] DCInteriors_DLC_Collectables.esp
[X] UndergroundHideout.esp
[X] FO3 Wanderers Edition - Main File.esp
[X] FO3 Wanderers Edition - DLC Anchorage.esp
[X] FO3 Wanderers Edition - DLC The Pitt.esp
[X] FO3 Wanderers Edition - DLC Broken Steel.esp
[X] FO3 Wanderers Edition - DLC Point Lookout.esp
[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp
[X] FO3 Wanderers Edition - Alternate Travel.esp
[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
[X] FO3 Wanderers Edition - Optional Restore Tracers.esp
[X] UH-FWE-DLC.esp
[X] Detect Traps - The Traponator 4000.esp
[X] Detect Traps - Perk.esp
[X] Detect Traps - DLC.esp
[X] Advanced Recon Armor.esp
[X] Advanced Recon Gear.esp
[X] Advanced Recon Tech - Detect Traps.esp
[X] Scavenger World - FWE Edition v0.08.esp
[X] Mart's Mutant Mod.esp
[X] Mart's Mutant Mod - DLC Anchorage.esp
[X] Mart's Mutant Mod - DLC The Pitt.esp
[X] Mart's Mutant Mod - DLC Broken Steel.esp
[X] Mart's Mutant Mod - DLC Point Lookout.esp
[X] Mart's Mutant Mod - DLC Zeta.esp
[ ] Mart's Mutant Mod - Zones Respawn.esp
[ ] Mart's Mutant Mod - Tougher Traders.esp
[ ] Mart's Mutant Mod - Natural Selection.esp
[X] Mart's Mutant Mod - Master Menu Module.esp
[X] RHKBrisaAlmodovar - Custom - PB HD.esp
[X] RHKBrisaAlmodovar - DLC - Anch.esp
[X] Brisa - FWE Skill Books Compatibility.esp
[X] Brisa - Cooking with FWE & MMM 6.esp
[ ] Enhanced Weather - Rain and Snow in Fallout.esp
[ ] Enhanced Weather - REBOOT.esp
[X] Xepha's Dynamic Weather - Main.esp
[X] Xepha's Dynamic Weather - Anchorage.esp
[X] Xepha's Dynamic Weather - The Pitt.esp
[X] Xepha's Dynamic Weather - Broken Steel.esp
[X] Xepha's Dynamic Weather - Point Lookout.esp
[X] Xepha's Dynamic Weather - Night Eye Edition.esp
[X] Xepha's Dynamic Weather - Anchorage (NEE).esp
[X] Xepha's Dynamic Weather - Rain.esp
[X] Xepha's Dynamic Weather - Rain (NEE).esp
[X] Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp
[X] Xepha's Dynamic Weather - Green Tint Remover.esp
[X] Fallout Remastered.esp
[X] Fallout Remastered - FWE.esp
[X] Fallout Remastered - EVE (Paradox Ignition Merge).esp
[X] Fallout Remastered - Mart's Mutants Mod.esp
[X] Fallout Remastered - Xepha's Dynamic Weather.esp
[X] Fallout Remastered - FWE + Project Beauty.esp
[X] Fallout Remastered - FWE + EVE (PI Merge).esp
[X] Fallout Remastered - FWE + MMM.esp
[X] Fallout Remastered - FWE + Scavenger World.esp
[X] Fallout Remastered - MMM + EVE (PI Merge).esp
[X] Fallout Remastered - MMM + Scavenger.esp

 

 

Any help would be greatly appreciated!

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