mindinavoid Posted December 3, 2011 Share Posted December 3, 2011 Doesn't seem to be anyone else out there that has had this issue, according to my cursory glance. Maybe I'm just special. Problem:To change a setting in Skyrim.INI while game is running, one uses the [setini] command. This causes the console to write changes to the INI file as necessary. In this case, I am attempting to write a change to fOverShoulderPosX and fOverShoulderPosZ, among other things, to change the placement of camera in 3rd person perspective. Here's the feedback I get, with my commands preceded by an arrow (>):--->setini "fOverShoulderPosX" 30INISetting fOverShoulderPosX >> NOT FOUND>setini "fovershoulderposx" 30INISetting fovershoulderposx >> NOT FOUND>setini "fOverSHoulderPosZ" 10INISetting fOverShoulderPosZ >> NOT FOUND---I tried running refreshini, it tells me they've been refreshed from Skyrim.ini, but lo and behold, it still doesn't do it. Now here's what already exists in my Skyrim.ini file, near the end of the lot: ---[Camera]fActorFadeOutLimit=30fOverShoulderCombatAddY=-100.0000fOverShoulderCombatPosZ=20.0000fOverShoulderCombatPosX=0.0000fOverShoulderPosZ=-10.0000fOverShoulderPosX=30.0000fOverShoulderHorseAddY=-300.0000fOverShoulderHorsePosZ=0.0000fOverShoulderHorsePosX=0.0000fMouseWheelZoomIncrement=0.0750---(Those are the game's default values, by the way.)Clearly, the console is a lying jackdaw, because it's RIGHT THERE in the file. I can even change settings in the .ini and "refreshini" and have these changes reflect through the game. I have to draw a weapon and sheathe it for the camera to move to the new non-combat position, but it does just that. And no, using a value different from what is already in the .ini doesn't fix it: I can put 20, -50, or 139.3 and nothing happens. (And yes, negatives work. I'm staring at barrels over my Argonian's left shoulder right now.) It's a decent enough workaround, but it still means I'm having to bounce back and forth between my skyrim.ini file and the game, and it doesn't change the fact that a reported command does nothing except lie to my face. So does anyone know why the *caw!* my setini command won't do as it's supposed to? I was hoping to make a basic script that calls the existing fOverShoulderPosX and adds or removes a negative symbol at the press of a button, providing the player with a hotkeyable "shoulder swap" for those of us that sneak around in third person, but if the setini command is being a prat I can't well do that, now, can I? Link to comment Share on other sites More sharing options...
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