Gersidi76 Posted September 12, 2016 Share Posted September 12, 2016 I'm working on a mod and want to convert this model to work in fallout 4. Could anyone with experience help me out here? Here is the model.. http://www.3dcadbrowser.com/download.aspx?3dmodel=8177 Thanks ! Link to comment Share on other sites More sharing options...
tookiejones Posted September 14, 2016 Share Posted September 14, 2016 hey dude! I'll give you a quick run thru of what to do. Your gonna need Blender and Bodyslide/OutfitStudio(BS/OD). Run the odject thru blender and export it as a 3ds file. Then open BS/OD, drag and drop the 3ds file into the BS/OD window. If it doesnt open try the blender export again except save it as a FBX file, but try 3ds first. Anyways once its in BS/OD, export it as a nif file. The exported nif file needs a bit of work tho still to work. Open the nif and clik on the main shape, its will be called a bssubindextrishape, right clik it, go to blocks then convert and convert it to a bstrishape. Then the easiest thing is to copy and paste that shape to a vanilla nif so you get the collision, look for the raider spikes, thats what I'd do. Check this vid it will help with the nifskope stuff I just mentioned https://www.youtube.com/watch?v=ppTXCJ0SZ88 Hope that helps out! Link to comment Share on other sites More sharing options...
PacoHonduras Posted September 14, 2016 Share Posted September 14, 2016 (edited) Helpful info for sure! Edited September 14, 2016 by PacoHonduras Link to comment Share on other sites More sharing options...
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